Left 4 Dead 2

Left 4 Dead 2

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Left 2 Die [v0.9.1]
   
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Game Content: Scripts, Miscellaneous
File Size
Posted
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19.063 MB
22 Oct, 2019 @ 11:25pm
23 Oct, 2019 @ 6:02pm
2 Change Notes ( view )

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Left 2 Die [v0.9.1]

In 1 collection by Zephyra
[PRE-TLS (OUTDATED)] All of Master_64's custom scripts.
44 items
Description
This mod features: A whole rebalancing of the whole game, a general difficulty increase, new gameplay, hidden weapons unlocked, more kinds of zombies in all maps, smarter bots, harder-to-kill infected and a lot of "quality of life" features!

Also, I deleted the jockey from Left 4 Dead 2 due to being very broken, YOU'RE VERY WELCOME!

If you have any questions about the mod itself, ask in the comments!

Gamemode Changes

Co-op: Just your average co-op, but enhanced to increase the amount of challenge and fun!
Survival: A much harder survival experience, featuring faster waves and more brutal moments!
All other modes should work properly, aside from realism!

How all the weapons should be looked at with this mod enabled in comparison to the original Left 4 Dead 2.

Pistols
Pistol: Just the default pistol, but nerfed to discourage the use of a single pistol.
Dual Pistols: Just a better version of the pistol, but with worse accuracy.
Desert Eagle: It's a much better pistol, but most likely not enough to beat a melee weapon. Although if you are the kind of person to get downed a lot, keep a Desert Eagle on you.

Sniper Rifles
Hunting Rifle: A simple early-game cannon-like sniper rifle. It can be good with all 4 players using it simultaneously to get rid of specials from afar, or great as a support. Horrific against a tank or a witch though.
Military Rifle: Your run-of-the-mill sniper that is low on ammo, but has the potential to be a very powerful weapon. You will more than likely need more than 1 person using this for it to be effective. If you have all 4 players with this rifle against a tank, it can kill pretty quickly, although this is risky, due to the rifle not being the greatest against hordes (compared to an assault rifle or a shotgun).
Scout Rifle: An early-game sniper. The scout rifle is good as a support or as a rusher if used properly, but also lacks in ammo.
The Awp: An overall very powerful weapon. It is great against hordes and tanks, but not great against witches or specials, due to how slow it is.

SMGs
SMG: A pretty weak weapon with a decent amount of ammo. If used properly, this can be very good.
Silenced SMG: A slower version of the SMG, but that deals slightly higher damage and can kill zombies from afar a little easier.
MP5: A better version of the two SMGs above, aside from range. Good in most cases, except for tanks.

Shotguns
Pump Shotgun: Acts like a double barrel shotgun, deals high damage early game, but not that great against tanks.
Chrome Shotgun: Does less damage than the pump shotgun, but can shoot more a little faster due to not having to reload as much (more or less an alternative to the pump shotgun).
Auto Shotgun: Just the auto shotgun, but balanced to this mods liking, can be very dangerous against everything except hordes if used properly.
Spas Shotgun: A slower, harder-hitting shotgun in comparison to the auto shotgun. Better in the long run statistically (Spas can do 5400 damage in its lifetime and the auto can do 3000 damage in its lifetime).

Assault Rifles
M16: A simple weak but reliable assault rifle. Decent against just about everything (not amazing, just decent).
Combat Rifle: A more accurate assault rifle in comparison to the M16. Better against hordes but worse against everything else, again, in comparison to the M16.
AK-47: As per usual, the AK-47 is good in just about every situation. It's reliable in solo or in co-op, is very accurate, hits consistently, just about everything you'd want from an assault rifle. Not as great against tanks or witches.
SG552: The most conservative assault rifle of them all. It's statistically similar to the AK-47, but it comes with a scope, which makes it more accurate by default.

Specials (T3 Weapons)
M60: The most powerful rifle in the whole game. Is capable of killing 4 tanks before running out of ammo. The M60 is good in any situation the game could throw at you as long as you have the skill to back it up.
Chainsaw: A super powerful melee weapon, which can easily kill just about everything except for a witch or a tank (but if skilled, can be used).
Grenade Launcher: A very powerful grenade launcher. Good for dealing a lot of damage, but not good for killing anything specifically, at least when it's used by itself.


Other scripts that I've made that are in here: Better Bots, Elevator Delay Remover, Instanades, Leaker Unlocker, Lenient Fall Damage, No Zombie Slowdown [Request], Realistic Recoil, Stomp and Insane Survival.

THIS MOD IS VERY MUCH IN BETA, IF SOMEONE LISTED ISN'T WORKING OR IF SOMETHING SEEMS TOO UNBALANCED, PLEASE NOTIFY ME!
(been testing quite a lot and have been fixing a lot of problems but I assume some are still present)

Credits:
Master_64 - Basically everything
Lt. Rocky - CS:S Weapon Unlocker
SCP-001 Overseer - Melee Unlocker
jetSetWilly II - The Map Extensions



This script can only be used on all official gamemodes and most official mutations.

YOU MUST BE HOSTING THIS ON YOUR OWN LOCAL SERVER OR BE PLAYING A SINGLEPLAYER GAME!
YOU MUST COPY AND PASTE THIS INTO YOUR DEV CONSOLE WITHOUT QUOTES "sv_consistency 0"
THIS MOD IS INCOMPATIBLE WITH MOST OF ANY SCRIPT OR VSCRIPT!

Also, I do NOT do script requests!
(my other scripts don't work together; do not ask me to merge them [you can manually merge them])
7 Comments
Toaster4Lifez 22 Jan, 2023 @ 4:04am 
ohmg where the boblos????????????
AnotherSam 12 Jul, 2022 @ 10:55pm 
Roblox left 4 dead copy
Flechazo 9 Nov, 2020 @ 1:56am 
is this scp?
Epona 3 Oct, 2020 @ 2:37pm 
This is actually a lot of fun, nice job!
Tacomixwood 22 Sep, 2020 @ 7:33pm 
lol dude i lost 9 times in a row in the same chapter
Zephyra  [author] 29 Feb, 2020 @ 3:43pm 
No. xD
Not Strelok™ 29 Feb, 2020 @ 2:27pm 
is this scp?