Stellaris

Stellaris

51 ratings
No Peace From War Exhaustion
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189.324 KB
27 Oct, 2019 @ 2:45am
6 Jan, 2024 @ 9:25pm
19 Change Notes ( view )

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No Peace From War Exhaustion

Description
Removes requirement for status quo peace on 100% war exhaustion.
22 Comments
Burch 9 May @ 3:38pm 
I checked the code and this should still work for version 4
Simeon Aleksander 21 Jan @ 11:38am 
I'm a synthetic, driven assimilator, I am in a defensive war, I won every single battle and absolutely stomped the enemy empire, but now I'm somehow forced into a peace ... when my population hasn't been touched by the fighting and they essentially have no free will but somehow they just can't keep on fighting, makes sense ...
Chaos234 30 Aug, 2023 @ 10:03am 
Could this be also made race specific? At some point it makes sense if you have a normal race but when you play as a devouring swarm/hive mind or as an eliminating machine species or at last as a species which devours everything else there should never be that option for "Status quo" since when will any devouring species listen "to there meal"? At last I wouldn't and eat them :yum:
kostic 27 Aug, 2023 @ 9:21am 
make it work for 3.4
achronicdeth 24 Jun, 2023 @ 8:26pm 
should just be normal the auto peace thing shoud get that specific dev kicked in the balls
tea32 12 May, 2022 @ 2:16am 
yeah i played with it, still does, amazing mod man
Nuke1st  [author] 11 May, 2022 @ 3:55pm 
@F1032 it should still work.
tea32 11 May, 2022 @ 5:49am 
does this still work
Nuke1st  [author] 15 Nov, 2021 @ 10:12pm 
@FrostGlock, you can do that from what I've experienced.
FrostGlock 12 Nov, 2021 @ 7:10am 
Can confirm that this mod works on 3.*.

One Question:
Can I disable and re-enable this mod in one save?
Cause late AI vs. AI wars could last for unlimited amount of time...