XCOM 2
138 ratings
[WOTC] Keep Pod Count
   
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988.101 KB
7 Nov, 2019 @ 11:09am
3 Jan, 2022 @ 11:50am
7 Change Notes ( view )
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[WOTC] Keep Pod Count

Description
Description
As you know having a Chosen or a Ruler in mission always remove a pod from that mission. This mod will add it back.

Manual Download
You can download the mod manually from Github.[github.com]

Credits
Thanks to Mr Nice & Astral Descend for their help.

Troubleshooting
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?
48 Comments
PhilipFryJunior 1 Aug, 2023 @ 2:22pm 
can this mod cause chosen (hunter especially) not to take any action?

My hunter chosen spawns but does nothing even after being revealed and triggered. he does stay still even if he is flanked right after ending my turn, during his turn he does nothing. It is sad.

Is there anyone around having the same issue?
Seraphim Sword 9 Sep, 2022 @ 9:56pm 
"not a trap".... LOL:xcom2sharpshooter:
Tesla Express 8 Jan, 2022 @ 3:50am 
Brah, are u insane?
aegis 16 Sep, 2020 @ 8:31am 
@Boundir
ah ok
thanks for the fast response
Boundir  [author] 16 Sep, 2020 @ 8:30am 
Yes. Note that it will only take effect for the next spawning missions. Existing ones will use it.
aegis 16 Sep, 2020 @ 7:27am 
can you removed it mid campain
i made the mistake of having this on with the harder war chosen pack mod
aegis 5 Sep, 2020 @ 4:44am 
k just double checking
thanks for the fast reply
Boundir  [author] 5 Sep, 2020 @ 4:43am 
No conflict with AI mods. I'm not aware of any compatibility issue so far.
aegis 5 Sep, 2020 @ 4:36am 
would this conflict with any mod that effects the chosen. such as ai tweaks or is it unrelated
WerewolfMike 26 Jul, 2020 @ 9:50am 
Reloading sorted it just fine, but i liked the challenge. Great mod, thank you mate