Hearts of Iron IV

Hearts of Iron IV

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How to update mods to 1.8
By manlethamlet
Some people are having issues updating their mods to 1.8. Here's a handy guide to help you get over those issues.
   
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Updating your mods
You're probably having issues with updating your mods. Otherwise, why would you be reading this? I had issues too and spent quite a while fiddling with .mod files until I decided to go to the dev diary on the topic[forum.paradoxplaza.com].

The second post is titled Instructions for Modders with an "Updating mods" section. That contains all the info you'll need. I've pasted the contents here:

Originally posted by BjornB:
Currently most mods have one mod descriptor, usually ModName.mod. This is now split in two: ModName.mod which needs to have the name entry and a path or archive entry and descriptor.mod inside the mod folder, which also needs the name and has everything else. Updating them means creating this descriptor.mod and copying most things from ModName.mod into that. So essentially: Keep name and path or archive in your current .mod and move everything else into descriptor.mod inside the mod folder.
  • If you have an issue with creating the descriptor file you should note that you can simply copy the content of the .mod file into the descriptor - this should not cause an issue.
  • Remember that the descriptor.mod file should be inside the mod folder.
  • If you get a credential error when attempting to upload a mod make sure you have something in the description section - you can simply put your current description from the workshop here. If your workshop description is to long for this then update the mod with anything in the description box and then add your full description later.

And here's a step-by-step walkthrough if you need more guidance:
  1. Go into your Documents\Paradox Interactive\Hearts of Iron IV\mod folder.
  2. Copy and paste the .mod file of the mod you want to update into that mod's individual folder.
  3. Rename the new .mod file "descriptor.mod".
  4. Open the HOI4 launcher, go into the Mods section, and click on the Mod Tools button.
  5. Go to Upload a mod, select the mod, and enter the mod's description (since you're updating it, paste the workshop description and make any needed changed).
  6. Wait for it to upload, and you're done.
You can also change the version to "1.8.*" to avoid having to update it again for every hotfix. When you're updating a mod, it won't show anything under Version. This is fine, it'll still upload. Once you've finished, you can repeat the process with any other mods you want to update, and they'll show as compatible on the launcher.

Note: The .mod file inside the Hearts of Iron IV\mod folder MUST NOT be saved with a byte order mark (BOM) if it is saved in UTF-8 format. Either save it as UTF-8 without a BOM, or save it with ANSI or ASCII text encoding if the file does not include any non-English characters. (Thank you Mr Tsubodai for pointing this out in the comments.)
12 Comments
TechPower$ 10 Apr, 2022 @ 9:20am 
Hello,
How to update uploaded mod to Steam?

I uploaded year ago mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2365040935 .
I changed my PC and now want to update it, but dont know how.
gamingwithtyh 27 Nov, 2021 @ 1:31am 
Hi guys I downloaded a mod and updated it I don't know if I can reupload it but I have a text for credits and also,usually u just need to delete map and history for it to update but if u do map modding good luck I don't know.
Longyu 龙宇 trumpskins.wtf 14 May, 2020 @ 7:19am 
How can I download someone elses mod and update it?
A_Han 30 Jan, 2020 @ 6:52am 
Can I update my mod without a paradox account ?
Ile-de-fleur 28 Dec, 2019 @ 10:02am 
I failed to upload my mod, what should I do next?:gorby:
evm 19 Nov, 2019 @ 3:55am 
i how to update my submod ?
ye 18 Nov, 2019 @ 4:20am 
when i go to documents there isnt a paradox interactive
manlethamlet  [author] 17 Nov, 2019 @ 5:32pm 
Oh yeah, I forgot about that. I'll add that in the guide with credit, thanks!
Mr Tsubodai 17 Nov, 2019 @ 4:01pm 
*To clarify: You should check this issue if the mods you created in previous versions don't pop up on the launcher's mod list.
Mr Tsubodai 17 Nov, 2019 @ 3:40pm 
Ugh. 1.81
Something that was driving me crazy until I actually read the dev diary is this important note:

The "ModName.mod: file MUST NOT be saved with a byte order mark (BOM) if it is saved in UTF-8 format. Either save it as UTF-8 without a BOM, or save it with ANSI or ASCII text encoding if the file does not include any non-English characters.