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Heck several edits/addons that keep the core theme and look, and this ship is nearly a staple ship at times....the block count does scare me a bit, but in solo play its fine.
I can get it be a standard carrier size with some of my edits if need be, but I prefer this ship to only be a 1 to 2 (or maybe 3 squadron at most carrier using Hybrid Rift Subsystems to get this right)
At scale up size 8+ you can add little hanger entrances near the rear, at just right style spots too, and cover them with decor armor to have more launch/store capability of fighters.
You can even deck this ship right at sizes 6 to 8 slots to be good mass ratio'ed for Rift missions. Adding a few extra Dock ports that work for that one mission.
The hangars are also completely unusable. I don't think I can fix that myself, not without completely ruining the good looks of the ship. Maybe theyre meant as cargo? The 16 hardpoints are fantastic though, maybe ill replace the hangars with cargo or generator and just gunboat around.
Thanks again, cheers!
I liked the compact and good design and used this ship,
The torpedo launcher is not functioning. (Beta channel)
It works when the launch tube is moved slightly forward. (0.3)