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You could place an invisible death wall just above the water. no need to change the water per se, simply, if you drop below the walkways you instantly die and ragdoll.
beyond this one issue? this is easily one of my favorite maps. nostalgia alone is insane, but the level design itself is also great. aestheticaly pleasing, optimized with good FPS, plenty of cover, CQB and corridor shooting... I just love this to bits.