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Trade, Items, and Trade Items Economy Vanilla
   
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11 Dec, 2019 @ 8:39pm
1 Aug, 2020 @ 1:20pm
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Trade, Items, and Trade Items Economy Vanilla

Description
Trade, Items, and Trade Items Economy - Mostly Vanilla Edition

(If you like the mod, please 'like' or rate or favorite or whatever the hell Steam wants you to do so that others might get a chance to notice it.)

Works well with jbra1's Trade Routes Intensified( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1658170081 ),
This does not change any vanilla item weights or price adjustments. Retains a few trade culture changes done by jbra1 but the player should not notice any difference in a mostly vanilla game. Does not require it.

The new items are to give you a reason to visit regions that you might otherwise avoid, and either are discounted where they are sold, have a mark-up in specific regions, or both.

This version can work stand-alone if all that you desire are a few new trade items.
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Alright, what this mod does:

1) Adds 4 new trade goods to the game,

Mongrel Tar. Mongrel doesn't have a lot going for it, but it's got an oil pump, so... Okranites call it the Bile of Narko so maybe don't go rolling into Blister Hill with a pack of this stuff. It's easier to refine than the tar sludge out in the deadlands so there's a bit of a market for it in skeleton towns.

Fish Oil. Most fish sellers have a chance of stocking some of this stuff, and in keeping with TRI's theme, the Shek like it, as do some of the weirder outlanders.

Infused Sake. Drifter's Last supplies this regional variation on the popular drink.

Slave Filler. The Holy Nation allows some merchants to sell this cheap 'food' to traders. It's unsurprisingly not at all popular with anyone who cares about their food, but it's popular with the unscrupulous and shellfish.

And that's about it. This is mostly a personal mod project but I am thinking I may expand on the idea of regional items in the nearish future. Feedback is welcome, I've been playing with it a little while but I still might have missed some odd behavior.

The mod is pretty benign, and shouldn't conflict with anything. Mods that change vendors around a bit might result in these items popping up in weird places, but generally not.
5 Comments
pgames-food 19 Nov, 2021 @ 11:56pm 
ok thank you :)
The Decoy  [author] 19 Nov, 2021 @ 12:58pm 
Mongrel and Drifter's Last have unique trade items, oil and sake respectively. You can find fish oil in fishing villages and swap towns. Basically anywhere that sells fish, except for Vain. The slave chow is sold by some Holy Empire merchants.
pgames-food 18 Nov, 2021 @ 11:06pm 
hi can i check if the new items are available in all shops, or only in mongrel town?
BlackoutVHS 18 Nov, 2021 @ 10:49pm 
ill give it a go
jbra1 16 Dec, 2019 @ 2:14am 
This is really cool. Keep expanding! Love the idea of more regional specific trade goods. Generally just like the clutter of the shop inventories, whole lot of world building with every item. Subbed!