The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

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How to fix "Puppet" skill (Alternative Axii Bug)
By Sir Frederick Fazbearington
This guide describes how to make your Puppet skill work.
   
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1. Make sure you have the skill equipped
Otherwise it won't work even after following the next steps.
2. Editing the game files
Turn off your game before following these steps.

1. Navigate to your game folder located there: C:\Users\<User Name>\Documents\The Witcher 3

2. Find a file called "input.settings". Open it using Windows Notepad or Notepad++

3. Using CTRL+F shortcut, find all entries for IK_Q(Action=CastSignHold,State=Duration,IdleTime=0.2) if you're playing with keyboard and mouse.
If you're playing with a gamepad find all entries for IK_Pad_RightTrigger=(Action=CastSignHold,State=Duration,IdleTime=0.2)

4. Change 0.2 value to 0.01 in all entries.

5. Save the file and launch the game.[/b]

Now if you hold down your spell button while looking at the enemy, you will make him fight for you for a brief moment. By upgrading this skill you can make the enemy fight for you for a longer bit of time, with even more power. Remember that Puppet works only on humans (at least for me).

5 Comments
DrDusk 29 Mar, 2022 @ 10:04pm 
Thanks man it worked!
Btw i only found 3 entries i had to change!
Make sure to cahnge them!
juzef kraseszewski 26 Jun, 2021 @ 12:22pm 
kurwa byku ale oddaje ten poradnik +1 gasimy tego stimka essa
olgierd_silmarillion 8 Feb, 2021 @ 11:52am 
Thanks, done all of that, yet the puppet still does not work properly, with delusion equipped or without it - no difference. After holding Q and applying the sign, the enemy just proceeds to attack me and not his allies.

I must also say that I have an enchantment on the armor, allowing me to pass the effect of the Puppet to the closest enemy after my previously sign-affected target dies. Well, that happens, it is clearly seen that the white air aura around the foe is just passing to another NPC, but still with no actual effect.
The Archmage 3 Feb, 2021 @ 10:57am 
Puppet does work on monsters, I can say it's more effective on bipedal enemies because alghouls and wolves will lunge at one another and may miss, whereas drowned dead will run up and thrash their friends more often than not! lol

Worth noting that you can avoid this bug by only equipping puppet and not the upgraded axii in slots at the same time, and puppet will work fine, however you will need upgraded axii (for delusion) equipped if you want to be able to do the higher level persuasion checks in dialogue with npcs or stun enemies for longer.
OP's tweak saves you having to swap them out depending on whether you're talking or fighting if you want puppet to work reliably. Really should get a little patch officially.


miclgael 22 Jan, 2021 @ 3:35am 
Thanks OP.

You can also look for IK_Pad_RightTrigger to fix on controller

eg
IK_Pad_RightTrigger=(Action=CastSignHold,State=Duration,IdleTime=0.01)