Stellaris

Stellaris

112 ratings
Relytor's True Raiding 3.2.*
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
85.602 KB
18 Jan, 2020 @ 5:59pm
29 Nov, 2021 @ 1:43am
13 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Relytor's True Raiding 3.2.*

Description
Making Barbaric Despoilers and Nihilistic Acquisition worth it!
Faster Plunder wars, better raiding mechanics and a new retaliation war goal.

New Casus Belli: Free Our People

When an empire's people have been abducted by a fleet in Raiding bombardment stance, the empire get's a 25 year Casus Belli to free their people.

New War Goal: Free Our People

Claims cannot be pressed and space is not taken, but on success you gain influence, the raider empire is humiliated for 5 years, and all pops previously abducted are freed. On Status Quo, only the pops abducted to the planets you now occupy will be freed.

Once freed, a pop is sent back to the planet they came from. If that planet is not available, they will be moved to your capital. This is the defensive War Goal for when a Barbaric Despoiler uses the Plunder War Goal against you, as well as the war goal for the new CB.

If the AI has the CB to enable this and they choose to go to war with the raider empire, they will usually use this war goal.

Changed War Goal: Plunder

Claims cannot be pressed and space is not taken. This is simply for raiding and abducting pops.

The AI is as likely to use this as it is the Conquest war goal, but more likely than the Humiliate war goal. Most other war goals have a higher weight.

Expanded disabling starbases in war:

When an empire with either the civic Barbaric Despoiler or the perk Nihilistic Acquisition disables a starbase, they will steal from the system owner a month's worth of production from all orbital stations. This happens no matter the war goal or bombardment stance of the attacking fleet.

Expanded Raiding orbital bombardment stance:

In addition to stealing pops, bombarding a planet with the Raiding orbital bombardment stance will steal resources. Every day the planet is being bombarded, there is a chance that a week's worth of the planet's production will be stolen. At 1% devastation, it less than a 1% chance. At 50% devastation, it is a 14% chance (once per week). Up to at 99% devastation, a 28% chance. Note that devastation reduces planet production, so while it happens more frequently, you get less loot.

Because no claims are being pressed, Status Quo is usually pretty easy to obtain, allowing fast wars that feel much more like a quick raid into enemy territory and getting out rather than an all out head-to-head war.

The AI is very likely to choose this bombardment stance if it is valid for them.

Compatibility
No vanilla files overwritten, just overwrites the definitions of:
  • Nihilistic Acquisition (ap_nihilistic_acquisition) ascension perk
  • Plunder (wg_plunder) war goal
  • Raiding bombardment stance

Relytor's Mod Collection
Planetary Overhaul, a Planetary Diversity sub-mod
Master of Stellaris - Planets, the first in a collection of mods to bring Master of Orion 2 gameplay concepts to Stellaris. Overhauls habitability, base resource production, and terraforming.

[discord.gg]
50 Comments
PolarPear 12 May, 2024 @ 2:19am 
Is this going to be updated?:B1:
Juhn 17 Feb, 2023 @ 11:17am 
Is that mod still working?
Quanariin 7 Feb, 2023 @ 10:45am 
declared war with despoliation war goal. won the war and received the rewards for humiliation war goal. i doubt this is intended.
firespark84 29 Jul, 2022 @ 7:08pm 
wait so was this updated? the author said in a week in may and its almost august, was their delays or was the update cancelled?
Big Sneezy 31 May, 2022 @ 2:19pm 
Very excited to see this making a return!
Alche 22 May, 2022 @ 2:25am 
Finally! I was waiting so long...
Also, does the free our people wargoal just free all the pops belonging to the base species of your empire, including new genemods? Also synths if Synthethic Evolution?
Compatibility with Destructive Bombardment?
You heard of Evolved? It's cool
All I have to say
relytor  [author] 21 May, 2022 @ 5:38pm 
I will be updating this in the next week
Alche 21 May, 2022 @ 12:01pm 
Does this mod still work?
relytor  [author] 29 Nov, 2021 @ 1:43am 
** UPDATED **
relytor  [author] 22 Nov, 2021 @ 11:28am 
** ATTENTION ** I am going to be out of town until next Monday, so this unfortunately probably won't be updated until next Tuesday, 11/30. But it IS coming!