Haydee
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Upload your Haydee map (minimal)
By Mandz
Uploading to the workshop using minimal number of files
   
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Create your map
If you need further information regarding the upload process please also consider Tyrant Prime's more extensive guide: Uploading Your Map to the Workshop

I've been noticing a number of attempts at mapmaking lately. But it appears some are troubled over the upload process.

Alright, I'll try to make this simple as I can. There's more to this once you get the hang of it but I'll keep to the basics for now.

What you need:
The .scene file of your map - Produced by pressing f7 while you have your map open. The .scene file will show up in the Haydee\Scenes folder. This will be the file that the game will load once the player selects a new game.

The .game for your map - This is basically the configuration that directs the game where to go/what to load. Produced by opening a notepad, then typing/copypasting the following:
HD_DATA_TXT 300 game { name "Haydee"; default false; scene W_Start; entry Startup; intro Intro; }
  • name should be replaced by the name of your map/campaign.
  • default will always be false, don't worry about it.
  • scene should be replaced by the exact name of your starting stage.
  • entry will spawn Haydee on the entry point in your starting stage that has that exact name.
  • For the purposes of simplicity, intro will just be Intro for now.
  • Remember to save the text file with a .game extension.

Once you have this 2 files, keep in mind the following:
  • Always make sure that the .scene file is in the Haydee\Scenes folder.
  • Always make sure that the .game file is in the Haydee\System folder.

Then once you upload using edith, locate those 2 files.
Fill in the remaining items, then upload. If all works well, your edith should say that the upload was successful, and anyone who subscribes to your map would be able to play it.
1 Comments
JutterBox 19 Aug, 2023 @ 4:35pm 
thx