The Book of Unwritten Tales: The Critter Chronicles

The Book of Unwritten Tales: The Critter Chronicles

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Critter Chronicles walkthrough incl. all achievements
By Siannah
A spoiler free (story wise!), step by step walkthrough with all achievements, for normal and hard mode.

As usual for an adventure, you miss a lot of the fun just following this and not trying out yourself.
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General










I'll display items you can pick up in bold. Achievements and additional steps for hard mode are underlined.
Usually you have to interact twice to get items, first time looking / checking and a second time to actually take stuff - I won't outline this each and every time. :)

Achievements for normal OR hard mode - they don't stack. You have to play through at least twice to get both.

If you found this guide useful, please also endorse Niralina's guide [German] Errungenschaften, as it was my source for the missable achievements.
Chapter 1 - Freedom
You can get these two achievements any time - though it is more among 100 times pointing / clicking then 1000.
Prying Pointer
Point at stuff 1000 times


Curious Clicker
Click stuff 1000 times.



Next to the cannon is a chest. Open it. Take confetti, mardi gras thing and horn from it. Look into the keg on the other side of the cannon for a smaller empty powder keg.
On the right side near the steam engine, you pick up the hose and the corkscrew from the wine bottle.
Head down to the captain's cabin.

Check the make-up table on the right side. Pick up cotton balls and powder (on hard mode you also receive sulfur powder). Use the powder on the mirror.
Additional step on hard mode: combine the sulfur powder with the empty powder keg.

Check the documents on the table, to get a paper clip, which you then use on the box standing on the table, giving you a cigare and the achievement Chest Buster.


Use the corkscrew on the cork in the barrel to get gunpowder (on hard mode saltpeter). Use the empty powder keg on it.
Open the oven. Stick the cigar into the hose, then use it on the oven to light the cigar.
Open the wardrobe and repeatedly search it for the achievement Drag Queen.



Additional steps on hard mode: take the skeleton arm from the wardrobe and use it on the oven. Pick up the charcoal.
Get back up.

Additional step on hard mode: combine the charcoal with the coffee mill (on the other side of the steering wheel). Combine the gained charcoal powder with the formerly empty powder keg.
Use the keg with gunpowder on the cannon, then the confetti and fire it with the glowing cigar. Repeat that with the cotton balls. Pick up the cannon ball and repeat again using it.

Talk with Ma'Zaz until she plugs her ears, unlocking achievement Nagger.



Use the corkscrew on the rivets of the board on top you your cell. Combine the corkscrew with the hose, then use it on the chain above you. Attach the chain to the grate of your cell, then pick up the chain and throw it towards the spinning flywheel.

Talk to the wooden figure / Mary. Push the rug aside. Examine the lock and pick up the note underneath it.
You already have the second one on the mirror: a X with a circle above.
Talk to Mary to find out about her age and when Olos installed the lock. 81 - 12 = 69, which is the third one.
Push the first until you have the solution (a square with a full circle in it), then climb out.

Pick up the rope with grappling hook. Use it on the rope ladder abouve you. Climb up.
Open the repair box to get adhesive tape. Combine it with mardi gras thing and horn to get funstrument. Climb down and use the funstrument on the tank you're standing on.

Climb out again, up the rope ladder. Use the axe on the flag, then climb down. Pick up the rope, tie it to the flag and use it on Ma'Zaz.
Pry her fingers off.

Look at the cylinder below you. Try reaching it (the handle) twice. Throw the apple at the oil lamp.
Try to get out.

achievement Crash Pilot for normal mode or achievement Expert Crash Pilot for hard mode.
Chapter 2 - Marooned
Pick up the antenna (directly behind the other guy Egrofal), then exit.
Pick up the adhesive tape to your left and combine it with the antenna.
Annoy the penguin 3 times for the achievement Angry Bird.



A bit behind the penguin is a crate, search it for straw, then exit to the right.
Head to the Yeti cave (background, where the smoke is).
Put on the lampshade 3 times for the achievement I'm a lamp.



Pick up the scales to the left and search the backpack for a balloon. Take the kitchen knife and combine it with your prepared antenna, then cut the apple net with it.
Additional step on hard mode: pick up the ball of yarn from the armchair.
Head out.
Additional step on hard mode: Talk to Petra until you can give her the ball of yarn.
Give the apples to Ulus to receive baited line. Use the balloon on the water hole, then follow Ulus back to the workshop.
Talk to Ulus, picking the third option (cheesaarah-booyak!) to receive quadropod.

Get back to Petra who should be rummaging through her stuff.
Additional steps on hard mode: talk to her to pick up the stocking. If she isn't finished yet, take a short trip to the Yeti cave and back. Once you have the stocking, head to the Yeti cave and put stocking on the hook over the chimney.
Talk to her to receive Petra cap. Talk to her again, then give her your antenna to receive a colander. Back to the workshop.

Combine the baited line with Petra cap and put it on the penguin. Follow him inside.
Pick up the crystal ball from the distracted leader.

Get back into the sanctuary. Pick up the paint pot on the left side. Use the kitchen knife on the alarm light and pick it up. Pick up the notes from the right wall. Push the green lever next to the notes and where Layla was standing before. Use the notes in your inventory to tear them up, then use the straw on them. Get out.

Cut the cable next to the door with the kitchen knife. Give the assembled bouquet to Layla.
Put the alarm light on the crate, the colander on top of it and attach the cable. Head to the Yeti cave.

Pick up the stocking and the hook it was hung up to. Open the package, then back to the sanctuary.

Use the hourglass on the conveyor belt for the achievement Did I do that? Pick up the replaced conveyor belt next to Yttocs. Get out and connect to the generator. Use the stocking on the generator.

Run on the treadmill for the achievement Stardate.



Head to the Yeti cave.

Seriously, head to the Yeti cave now.

Pick up the salt shaker to your right. Put the quadropod on the wooden logs, then the water balloon on top of it and the wrapping paper next to it.
Put the hook into the ice wall next to the melting icicle and pull the string to it. Put the scales on the sheet of ice underneath the icicle, the pot and the salt shaker on the scales. Tie the string to the salt shaker and use the lampshade.
Use the kitchen knife on the stew... erm... Nate.

achievement Casanova for normal mode or achievement Expert Casanova for hard mode.
Chapter 3 - Friend and Foe
Talk to Petra to receive a leather rag. Check the debris for a wooden plank.
Head for the Yeti cave.

Check the backpack for a pickaxe and the scarf on the armchair for a thread.
Use the pickaxe on the ice wall near the entrance, then polish it with the leather rag and pull the string.
Pick up the horseshoe hanging above the chimney, then talk to Cornelius. Select the option "Hmm." to get a vegetarian sandwich.
Head towards the sanctuary.

Before stepping in, pick up the spring and use it on the metal plate behind you. Put the wooden plank unto the spring. Combine the thread with the horseshoe and use it to look down the spring.
Now try entering the sanctuary.

Go and talk to Petra about the protest sign, then back to the workshop.
Talk to the critter baby until you receive screwdriver, then head to the Yeti cave.

Use the screwdriver on the pan with sugar and back to the workshop.
Put the homemade lollipop on the board and talk to the critter baby. Head to the ice sheet and pull him out of the snow.
Additional step on hard mode: back to the workshop, use the horseshoe with thread on the spring again, pick up the lollipop and put it on the board. Talk to critter baby.
Repeat until you've got achievement Baby Olympics (not sure that you can get it in normal mode).


This time, pick up the lollipop before heading to the ice sheet. Pick up baby critter and give him the lollipop.
Use the critter baby with the sandwich and give it to Petra. Pick up the protest sign, achievement Sandwich Surprise.


Get back to the workshop. Now you can switch between characters.
Stay with Nate. Head to the ice sheet, then to the submarine which appeared in the background.
Pick up the canister, then back to the ice sheet. Talk with technician. Search the chest for a glass bottle, give canister and glass bottle to the critter for storage.
Head to the Yeti cave.

Talk with Cornelius, then lock yourself in the cell and talk with him again. Say the wrong password and get achievement Psycho Trickster.
Switch to the Critter.

Use the canister on the ice hole. Stick the label to the glass bottle. Enter the sanctuary.
Use the glass bottle with yellow label on the brandy to switch bottles. On the right side, push both green buttons down. Head to the submarine.
Use the bottle of brandy on the penguin for achievement Shaken, not stirred
Switch to Nate.

Get to the submarine, then check on the penguin. Talk to the remaining guard, select the third option "name is irrelevant". Enter the submarine.
Take the left door, speak to Munkus and strike a deal.
Re-enter the submarine. Take the right door, then take the left door again. Pick up the newspaper. Exit to the ice sheet.
Give machine oil and steam engine piston to the technician. Back to the submarine.

Take a look at the ice hole, then talk to the remaining guard about a job. Look at the poster, talk again with the guard. Take a number from the number dispenser and wait..... actually, talk to the guard about your number, then wait - he reacts faster.

Answer his questions with:
2. option: kill mother-in-law, then shoot
3. option: claim to know, princely sum as reward
2. option: let the child eat the lollipop
to get achievement I the army now

Switch to Critter, give the cleaning solvent to Nate.
Additional step on hard mode: no cleaning solvent. Instead, head with Critter to the sanctuary. There, swap the bottle of brandy against the other bottle again. Get back to the submarine and give the glass bottle with yellow label to Nate.
Switch to Nate.

Head with Nate to the ice sheet to check on your airship, then back and to the submarine.
Enter the right engine room twice. Use cleaning solvent on the bullseye window.
Additional step on hard mode: check the glass bottle in your inventory by right clicking on it, then use it to clean the window.
Get out and talk to Critter about watching the engineer.

Get out again and talk to Critter, then re-enter the engine room and look behind the pipes.
Check the dirty magazines in your inventory by right clicking to get achievement Busted!



Exit and re-enter the engine room. Use dirty magazines on the torpedo tube, then talk to the engineer.
Get a hot cup of coffee and pull the level, then exit. Use hot cup of coffee on the Critter, then switch to him and enter the now open hatch.

Talk with Munkus, then re-enter the engine room.
Talk with Layla.

achievement Tag Team for normal mode or achievement Expert Tag Team for hard mode.
Chapter 4 - Madness
Pick up the rag hanging from the easel to receive thread.
Try walking up that stairs 3 times with Nate for achievement Masochist.



Pick up the bellows on the chimney, then use it on Critter. With Critter, walk down the stairs. Repeat 3 times for achievements Pump it up and Woohooo!
Note: just trying to walk up the stairs with Critter like you did with Nate, won't unlock the achievement.

If Critter isn't "upstairs" right now, use Bellows on him again.
Head through the right passage, then down the right stairs. Pick up the flute on the wall to your right, then again right through the passage with the blue carpet.

Check the table on the left side. Enable the following arrows starting from the top: left side - 2 and 4, right side - 2, 3 and 4
Second part is turning the 3 rings and is random - luckily they light up when correct, so go ahead and just try.
Additional step on hard mode: they're still random but don't light up when correct, you have to figure it out. Start with the outer ring, checking that each selected button has a way to the middle ring. Then repeat for a way through the middle to the inner ring. Last, turn the inner ring until all have a way through.
Third ones the hardest. You have to match the 5 squares shown on the raised cylinder with the buttons outside. If you have a figure with no matching button, turn the cylinder once and check again. Repeat until you succeed.
Search the table for an angular piece of metal.
Additional step on hard mode: third part on hard mode will be done later. Pick up the tarnished cylinder.


Check the strange picture on the middle pillar twice. Go through the hole on the wall.
Examine the basket, then take the long way back to Nate. Give him the flute and the angular piece of metal.
Switch to Nate and use bellows on Critter again. Switch to Nate and play the flute. Switch to Critter.
Head back to the basket. Pick up the loose corner of the hole, then climb the rope. Head back to Nate.
Use the hole on the wall next to the chimney. Switch to Nate. Head through the hole, then back through the hole again and outside on the left.

Pick up the rope to your left, the ladder and grapes to your right, then head into the cabin of the ship on your left.

Check the wardrobe for a glove. Pick up the landing net to the right of the wardrobe, the quill and wine bottle on the table.
Use the landing net on the skeleton arm under the wardrobe, then try with the glove to finally pick it up.
Head outside and go to the Mage's Tower. Get out again.
Use the skeleton arm on Ma'Zaz, then pick up the axe. Push the rug aside. Use axe on the lock. Catch the skeleton arm as before. Get out. Get rid of Ma'Zaz as before to get achievement It's a trap!

Get out and back to the Mage's Tower.
Give Nate the axe, ladder, grapes, quill and wine bottle. Keep the rope and glove. Switch to Nate and head to the ship's cabin.
Check near the top of the wardrobe to get a metal bar, then head out.
Additional step on hard mode: use axe on transport cargo to pick up nails.
Back to the Mage's Tower.

Give the axe to Critter, then use bellows on him. Us the axe to detach the picture on the wall. Use the stairs and give picture of the planet to Nate.
Switch to Nate.

Additional step on hard mode: use iron nails on the kettle in the chimney. Throw in the tarnished cylinder.
Head through the hole. Put painting with orb over the picture with optical illusion, use flute on picture with pig, then pick up the painting on the right. Achievement Fallen Angel.

Additional step on hard mode: put the reflecting cylinder on the table for the third part. Match the 5 squares shown on the raised cylinder with the buttons outside. If you have a figure with no matching button, turn the cylinder once and check again. Repeat until you succeed..
Search the table for an angular piece of metal. Back through the hole.

Check the table in the middle of the room. Insert the angular piece of metal. Talk to the portrait on the left side again.
Use the axe on Critter. Combine critter hair with the quill and thread. Put the canvas on the easel and the grapes and bottle of wine on the table next to it.
Start painting the picture. If you manage to get it done good enough in the first try (not half-bad) you'll get achievement Da Vinci.


Through the hole, to the right most picture to get the final angular piece of metal. Back through the hole, insert it on the table in the middle. Turn it until you see two matchstick men above each other with an X in the middle.
Remember the position of their arms and legs, then through the hole.
Put the ladder against the balcony on the right. Switch the three tablets to match the matchstick men.
Enter the Arch-Mage's office.

Take the pipe from the cabinet on your left, then the knitting from the armchair further left. Combine balls of yarn with metal bar. Use earmuffs on the plant.
Switch to Critter. Exit, then take 3 times the left passage to the balcony above the entryroom. Switch to Nate.
Head back through the hole to the entryroom with Nate. Use the strange whistle on flying flower pot. Switch to Critter, then use your rope on the flower pot.
Give blossoms to Nate, then go with both back to the Arch-Mage's office. Nate uses blossoms on the apparatus on his right, then Obsession No.1 on Critter.
Check on the plant.

achievement Wizards Apprentice for normal mode or achievement Master Magician for hard mode.
Chapter 5 - End and Beginning
Additional steps on hard mode: none in this chapter - seriously.

Use the scepter of time on the guard to your left. Enter the workshop. Use the scepter again on the guard to the far left. Head for the Yeti cave.

Use the scepter of time on the lamp twice, then pick the lampshade up. Take the curtain next to the cell, then exit.

Use the rope ladder twice. Pick up the neongreen... thingy... to receive metal hanger. Check the wardrobe twice for a wig and a clown nose. Head to the workshop.

Use the scepter of time on the wooden chair at the entrance. Use the curtain on the purple barrel.
Put the metal hanger on the generator. Use the lampshade on the glowing wire. Give the clown nose, wig, purple curtain and green dishes to Critter. Switch to Critter.

Examine the box near the metal plate for ears and the wool on the workbench for beard.
Combine the green dishes with the purple curtain, then put it on for achievements Overdressed (all the pieces) and achievement Take on the world (tentacle costume).

Enter the sanctuary.
Pick up the pipe on your left and the pipe wrench in front of the machine. Exit, give the flat pipe to Nate. Switch to Nate. Use the scepter of time on the flat pipe. Return the pipe to Critter. Switch to Critter and enter the sanctuary.

Use pipe wrench on the intercom above the door. Use your pipe on it. Try talking through the pipe.
Talk with Layla on the right side until you get critter baby. Use critter baby first on Munkus, then on the intercom pipe.
Switch to Nate, enter sanctuary and push one of the green buttons to the right.

Pick up the apple core. Put it into the dirt near the entrance. Use the scepter of time on the pile of dirt. Pick some apples.
Put the apples in front of the fan next to the sanctuary entrance. Use the scepter of time on the apples.
Yank the cables out of the generator and use them on Munkus.

achievement Hero for normal mode or achievement Hard Mode Hero for hard mode.
Thanks
KING Art Games for a great adventure and Niralina's guide [German] Errungenschaften, as it was my source for the missable achievements - please endorse his / her work.
29 Comments
Justyn 14 Apr, 2022 @ 9:37pm 
"Baby Olympics" Achievement does indeed unlock on normal mode. Thanks for the guide dude. I played this game like 8 years ago on hard, it was nice to play through it quickly again. Great work.
Chaos Monk 1 Jan, 2022 @ 6:14am 
Thankyou!
XTS - Away 9 Feb, 2017 @ 6:59pm 
Had to favorite it too.. Plus it'll advertise to my friends who may be interested in the guide due to the occasional confusion as to what to do.. :)
XTS - Away 9 Feb, 2017 @ 6:59pm 
Great Guide! Rating it!

Hey, wanted to let you know of a spelling error.. Sorry, it's a bad/good habit of mine to accidentally find them. I even make many myself so don't feel bad. It's common everywhere online, texting, etc. Anyhow, the error is Chapter 3: Friend & Foe "Talk with Cornelius, then look yourself in the cell and talk with him again." (LOOK MYSELF IN THE CELL) lol It's actually humorous in that context. Especially since I've been watching Marvel: Agents of Shield and there are robots/replicas of humans in the latest episodes. haha So I pictured myself seeing myself in the cell. (blush) :lol:

Thank you so much for the guide. If I weren't having issues with my steam overlay staying in place instead of dropping back into the game constantly, I'd read more while in game.. I just need help now & then.. Thanks very much! *best to you & yours: *cheers*
Hamakei 18 Nov, 2016 @ 4:04pm 
Hmm...might be worth mentioning that when doing the cylinder puzzle in Chapter 4, if you're playing on Hard, you don't get the piece of metal when Critter is there - you collect it later with Nate when you come back to finish the puzzle. I spent ten minutes trying to work out why Critter wouldn't search the table...
Hamakei 18 Nov, 2016 @ 3:33pm 
Ah. I have to goad the penguin first to create the ice hole.
Hamakei 18 Nov, 2016 @ 2:37pm 
I'm stuck on Chapter 3 trying to join the army...the ice hole is no longer a selectable object and I can't find the poster....the guard just says there aren't any vacancies...
bobes sponja 8 Aug, 2016 @ 2:13pm 
How do I use stuff?
Amarisse 2 Jun, 2016 @ 12:02pm 
For those who were having issues with overdressed the extra 2 items you need are in the box near the generator (mouse ears) and the wool on the bench (beard) if you put those 2 on with the marge wig and the clown nose the achievement will be given.
Look 13 Aug, 2015 @ 4:57am 
little hint, Baby Olympics achievement is beatable @ normal mode, you have to do this 3x.

so make a save before you shoot up the baby, then fire in the hole, pick up baby, reload the save, this three times