Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- repositioned the research box to prevent overlapping
- fixed TeslaMatic losing powercable when cycling through the Amperage setting.
Can anyone advise what I can do to sort 'surveying' teslas not shocking misbehaving prisoners in parole rooms. I have very low paroles set, to aid my released stats, but the byproduct of that is a lot of unhappy drug addled prisoners denied patrol. They kick off a lot, yet my teslas have yet to kick in and shock them of their own accord. I've lost at least 10 parole staff to murders and I'm going to have to up guard allocation at this rate. I have set the teslas to survey, shock misbehaving, they're powered, zoned to 15m2, and the door timer is on for all hours (+ 1-2 hour overlap afterwards) parole programmes run. It could be that the 10 second sweep - which is actually quite a while - just doesn't catch them, or am I just missing something obvious? The light shows green during active hours and it looks like it sparks up periodically, but hasn't yet caught a misbehaving inmate. Any help welcome.