Cities: Skylines

Cities: Skylines

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Map Editor Mods
   
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Description
Mods I use in Map Editor only. Most of these have been copied from Mr. Miyagi. I have added a few myself that all work together with no conflicts. Most are for processing like Loading Screen Mods and I use Mod Listing to make switching between editing and playing assets just a few clicks versus spending forever figuring it>.
Items (47)
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Camera Positions Utility
Created by Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Cubemap Replacer (Read description!)
Created by BloodyPenguin
Replaces daytime skybox & reflections in windows and water surfaces. Photorealistic clouds without Photoshop, yay! NOTE: To see sky texture change like on screenshot you must have Daylight Classic installed with 'Classic fog effect' option enabled! That mo...
Daylight Classic
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Brings back original daylight color and fog settings from pre-After Dark versions of C:S IT'S A MOD, NOT A LUT! This mod doesn't require After Dark DLC! Are you annoyed with that yellow tint that turns days into permanent ev...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Dynamic Resolution (Fixed for 1.9!)
Created by Gradius Twin
NOW WORKING IN 1.9 GREEN CITIES! KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to suppor...
Elektrix's Road Tools 2.93
Created by Gabrielium
Add Node Tool Select a place on a segment where you would like a node inserted. Remove Node Tool Click a node to remove it. Resolve Overlaps Tool Select two segments (left-click to select, right-click to deselect). Hit enter to intersect them. Flip Road To...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Fine Road Tool - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Tool based on SamSamTS. Use Network Anarchy from Quboid instead....
Forest Brush v1.3
Created by Katalepsis
Lets you create, edit, and save mixed tree brushes. Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. It features a slick and intuitive interface and extensive customisation op...
Improved Content Manager
Created by BloodyPenguin
Enhanced mods and assets panels https://i.imgur.com/CYNzkiJ.png This mod replaces two existing mods: Improved Assets Panel and Improved Mods Panel. It's compatible with all other mods as far as I know (including Less Steam by @thale5 which I highly recomme...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have man...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
Map Editor Tunnels Enabler
Created by BloodyPenguin
Allows to place tunnels in Map Editor https://i.imgur.com/CYNzkiJ.png For some reason CO didn't allow us to place tunnels in Map Editor. Well, this mod fixes that. This mod shouldn't conflict with any of existing mods and it's not required to play maps cre...
Mini FPS Booster
Created by Krzychu1245
This is a mini fps booster which increases the frame rate in-game by 5-15%. It works by reducing the number of raycast calculations the game does to work out where the mouse is. https://i.imgur.com/0O9w9Ta.png You won't loose anything. It doesn't break any...
Mods Listing (Save and load mods config)
Created by CoarzFlovv
What this does Mods Listing allows you to save a list of all the currently active (checked in the content manager) mods, assets and district styles. These lists can later be loaded and applied, making the management of a large amount of mods/assets tied to...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
[Obsoleted by Net Picker 3.0] Net Picker 2.0
Created by Gabrielium
Net Picker 3.0 has been finished by Quboid, and has been released on his account. Please use it instead!...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Network Tiling
Created by Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
NoPillars ( v1.1+ compatible )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Its name says everything about it This is my fixed and improved version of some danny's excellent NoPillars mod.Original mod seems to be abandoned and I've adopted it. This version of NoPillars is compatible with European Bu...
OverLayer v2 [Unmaintained]
Created by princekolt
Stop using this mod There are much better and newer alternatives. Try: this one. OverLayer v2.0 OverLayer draws a high resolution picture over your map which follows the terrain surface. To enable/disable the overlay, click the round button with an exclama...
Parallel Road Tool
Created by S__T
https://i.imgur.com/a0VrMRr.pngParallel Road Toolhelps you easily drawing parallel and stacked networks.Main features are: Limitless parallel/stacked configurations: you can choose any network (not only roads!) and distances (both horizontal and vertical) ...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Random Tree Rotation
Created by boformer
Tested to be working with Industries. All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural. This mod rotates the detailed tree models which you will see when you zoom in. This mod applies a random rotation to a...
Relight
Created by Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Resize It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to resize the scrollable panels in-game to match your style of play. NEW IN 1.16 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.15 - Recompiled for Citi...
Rotate Brush
Created by Katalepsis
Allows rotation of tree brush, terrain brush, resource brush and surface brush Works whenever there is a brush active, including Extra Landscaping Tools and Surface Painter Tool. Mod Usage Hold down CTRL while moving mouse to free-rotate the brush. Press C...
Roundabout Builder
Created by Strad
This mod automatically builds roundabouts for you. It clears the area of the roads and snaps them onto the roundabout. Network Anarchy is recommended. VERSION RELEASE 1.9.7 Experiencing issues? Reinstall (resubscribe) the mod If you cannot run this mod at ...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Skip Intro
Created by egi
Skip the two intro logos. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description 4 years too late, yet better late than never. Saves you some freaking ~3 sec during game start and maybe a who...
Terraforming Network
Created by Ronyx69
An invisible functionless thin network for terraforming. You can raise it up with page up but you can't sink it so just use Move It! to lower it. You are still always limited by the resolution of the terrain mesh though. Twitch YouTube Twitter Simtropolis ...
Tiny Segments - Extra Anarchy (DEPRECATED)
Created by Quboid
Deprecated! Network Anarchy now includes all this functionality. This mod is obsolete. - Removes the "Distance too short!" error - lets you create tiny network (road/fence/curb/etc) segments by reducing the minimum length to effectively zero. - Removes the...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Marked Incompatible ]  Loading Screen Mod [Test]
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 25, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Aug 31, 2019 New feature in mod options: Try to recover from Simulation Errors. New options: Remove all vehi...
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