Cities: Skylines

Cities: Skylines

74 ratings
Vanilla Ship Ploppable Pack
   
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File Size
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10.767 MB
17 Feb, 2020 @ 6:16pm
18 Feb, 2020 @ 8:12am
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Vanilla Ship Ploppable Pack

Description
A pack containing both of the vanilla ships and the ferry added in the Mass Transit DLC as poppables.
They actually float on the water!

This pack contains:
  • Passenger Ship.
  • Ferry Ship.
  • Cargo Ship.

Credit goes to Colossal Order for the original assets.

Use the Find It! mod and search for "Vanilla Ship".
Alternatively the poppables can be found in the Transportation > Ship tab.
Use the Move It! mod to adjust the ploppable.
Use the Painter mod to change the color of the poppables.
5 Comments
IhmeHihhuli ™ 3 May, 2022 @ 5:12am 
Wanted to stop by and take my time to post a comment to show my appreciation for these assets. As a map creator, having the ships in a plobbable form has been a huge quality of life upgrade in mapmaking, as it's extremely convenient to be able to actually see the ship on the water when adjusting the bridge heights instead of trying to ballpark the correct heights. A simple asset, yet a very useful one. Thank you for publishing these! :hardhat:
gbuck70 15 Apr, 2022 @ 6:06pm 
Thank you so much for sharing these! They are perfect for building bridges when you want to make sure the bridges are high enough to prevent ship clipping. This is such a huge time-saver versus waiting for the game to spawn a ship automatically, waiting for it to get under the bridge, and quickly pausing the game. :steamthumbsup:
pviva 5 Aug, 2020 @ 2:40am 
the container ship turns out way too big, a giant (?)
Chomers  [author] 18 Feb, 2020 @ 12:04pm 
@Ploefke
I am by no means proficient when it comes to asset creation or editing.
It usually seems like the illumination maps do not have the correct grey values When dumping an asset.
But I fixed it by either adjusting the illumination maps to have the correct grey values or just deleting them. The game will automatically generate non-functioning illumination maps if none are present.
Ploefke 18 Feb, 2020 @ 10:53am 
Nice! How did you fix the light-issues? I've tried to make an asset of the default mining vessel, but the light looks really weird.