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Player Conquests - Skinhouse HQ
   
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18 Feb, 2020 @ 2:45pm
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Player Conquests - Skinhouse HQ

In 2 collections by Bobfinfur
Bob's Mods
47 items
Player Conquests
38 items
Description
With Player Conquests - Skinhouse HQ you be able to own that one of a kind hellish crater. Just speak with Cool Doc in one of the skinhouses to begin your journey of a lifetime. Please do note that I am not responsible for anyone that gets put in a peeler.

I hope you enjoy living next to the Skin Bandits. If you have any sugestions for what location you'd like done next feel free to comment.

Looking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord[discord.gg] We're always welcome to new faces. :)

If you like playing as a skeleton and would like to join a group of like minded players come join us at the Skeleton Cult[discord.gg]

If you like this mod please do
8 Comments
Your King 16 Nov, 2020 @ 8:31pm 
Great work BTW. Not sure if you still take requests but if so could you add Flats Lagoon please. As a quest if possible. Again great work.
Bobfinfur  [author] 19 Feb, 2020 @ 11:02am 
Alright the Tiny Settlement & the patch have been made here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2001918846
Grabbles 18 Feb, 2020 @ 6:07pm 
yeh boi
Bobfinfur  [author] 18 Feb, 2020 @ 6:00pm 
Ok so it sounds like the patch will be needed. It will have to make the requirements to get the location include the death of that dust bandit. I'm thinking of having a merc squad that walks around the ruins that will sell the player the town. For the reactive world patch it will require both the purchase of the town and the death of the bandit boss. sound good?
Grabbles 18 Feb, 2020 @ 5:55pm 
im unsure how that should work, I have a mod that lets me buy the ruins and turn em into houses so that part is covered. I just need faction control of the "city". Also a patch is definitely needed for reactive world if thats the case because killing that dust boss is necessary for rebuilding the hub
Grabbles 18 Feb, 2020 @ 5:49pm 
well my problem with TOTW and reactive world was once I killed the guy that lived there I gained control, then I killed the dust king and the town switched to one of the dust bandit splinter factions and I lost control and the guy was dead and an import didnt bring him back or anything so you lose control permanently. I assume the same will happen with any other takeover mod with reactive world
Bobfinfur  [author] 18 Feb, 2020 @ 5:24pm 
Tiny Settlement? Ok how do you want the conquest to take place, do you just need to kill someone, or do you need to buy it? As for patches they would only need to be made if the mod changes the town so I don't think it will be needed for the grievewraith one. As for reactive world that will only be needed if you want to conquer it after the dust bandit boss shows up. If you want to claim it before the dust bandit boss shows up then no patch will be needed.
Grabbles 18 Feb, 2020 @ 5:07pm 
Can I request a player conquest of Tiny Settlement? It would need a patch with Reactive world which has a dust bandit boss spawn there after killing the dust king. And a patch with I believe the Grievewraith mod which I think is supposed to spawn a grievewraith nest or just one wraith idk and a bunch of bones around the outside. an extended area for building possibly? so you can extend it to be a larger town?