RimWorld

RimWorld

576 betyg
Turn It On and Off
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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25 feb, 2020 @ 8:14
15 jul @ 14:14
12 ändringsnotiser ( visa )

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Turn It On and Off

Beskrivning
Makes electrical machines use low power (1 watt or user defined) when not in use. Works with many electrical machines from other mods.

To make things not so easy automatically turned off machines use 2 times the power by default. You can change these settings to your preference.

However, please note that due to the way Rimworld works, if your base keeps wavering between a small amount of power and no power, pawns may go back and forth to a station, trying to use it when the power comes back on, then leaving when the power flickers back off.

Fully save compatible. Can be added or removed at any time. Please report any errors.

Works with

Crafting benches
Drills
Research/analyzer
GroundScanner
LongRangeScanner
VitalsMonitors
TVs
LightBalls
LoudSpeakers

These work continuously so they are not modified
lamps
landing beacons
nutrient paste
hydroponics
moisture pumps
turrets
orbital/comms
autobongs

sleep accelerator, biosculptor has its own on/off mechanic so they are ignored as well
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1.5 changes
-Biotech atomizer idles now

original mod = https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1530276152

checkout the source code at
github.com/hooap/turnitonandoff
Populära diskussioner Visa alla (3)
7
24 okt, 2024 @ 8:54
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10 jul, 2022 @ 12:23
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218 kommentarer
coldcell 3 timmar sedan 
"To make things not so easy automatically turned off machines use 2 times the power by default. You can change these settings to your preference."

Hi can someone explains more what this means? English isn't my first language so I'm confused how this actually works.
TheBoomBoss 11 timmar sedan 
Can we please have an option to not display the icon when something is powered down because no pawn is using it? I just like it more that way more clean screen. Thank you!
spawntd 12 timmar sedan 
Thank you

Rimworld felt strange with all power consumption at max
XXXII 22 timmar sedan 
Legendary
XXXII 22 timmar sedan 
1.6 ! I LOVE U!!!!!!!!!!!!
hop  [skapare] 23 timmar sedan 
I basically rewritten the whole mod, the code should be actually readable now. Github repo is open to contribution as always
hop  [skapare] 23 timmar sedan 
Meaning that you should be able to allow/disallow modded buildings. Also the reservableDefs are for the buildings without any bills
hop  [skapare] 23 timmar sedan 
updated to 1.6
You can define blacklist and whitelist values from settings. If you change settings restart the game or it gets really confused. Also mechgestrator is blacklisted by default
XXXII 15 jul @ 9:03 
PLZZZZ Orz
鹑尾OvO 14 jul @ 19:52 
Please, I need this mod. If you update it soon, I will praise Jesus (or whatever you believe in) for you.:steamsad: