RimWorld

RimWorld

625 ratings
Craftsmanship
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.373 MB
29 Feb, 2020 @ 8:40pm
13 Jul @ 1:56am
20 Change Notes ( view )

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Craftsmanship

Description
Pawns who share a passion for a particular skill will occasionally chat about it. When this happens, the less experienced pawn gains skill XP based on the difference in skill levels and their overall proficiency.

The greater the skill gap, the more likely these conversations are to occur, and the more experience the learner will gain. These chats also improve the social relationship between the participants.

XP gained through these interactions respects the daily learning cap — pawns who have already trained a skill significantly that day will receive less bonus XP from conversation.

The chance for these events to occur can be configured in the mod settings, ranging from 0% (never) to 100% (always).

The XP gained can now be adjusted as well.

✅ Safe to add to existing save games.
⚠️ Removing the mod from an ongoing save may cause issues.

Pairs really well with the Level Up! Mod by Krafs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1701592470
As well as Interaction Bubbles Mod by Jaxe
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1516158345

German Translation Courtesy of Paradies! Thank you so much for the contribution!

Original Author: YodaDoge
Original Mod Workshop page: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1472131714

Updated 7/13/2025: 1.6, Translation stuff and SETTINGS! Default is 50%, adjust to your liking!
Updated 7/12/2025: 1.6 compatibility.
Insert missing update history here.
Updated 11/01/2022: Removed settings for now, as the settings helper I was using does not play nicely yet.
Updated 4/16/2020: With less frequent crafts chat, and added German Translation.
33 Comments
Jellypowered  [author] 13 Jul @ 1:57am 
I lied.
Finally use the social opinion thought def
Add option to disable it.
Add option to require shared passions or not.
Jellypowered  [author] 13 Jul @ 12:15am 
Last update I think for a while.
/*
* Summary of Recent updates:
* - Added checks to ensure pawns can talk before interaction proceeds.
* - Introduced an internal multiplier to globally reduce interaction frequency without affecting user settings.
* - Made XP gain and Interaction Chance adjustable via mod settings.
* - Improved Settings UI with mod description and clearer settings labels/tooltips.
*/
girlcow moment 12 May, 2024 @ 6:08pm 
Hey, this doesn't seem to be taking the Talking stat into account. I have a slave without a tongue, and she's chattering away, but only with Craftsmanship talk events.
Jellypowered  [author] 22 Nov, 2022 @ 7:44pm 
Just unsubscribe. you might get red errors the first time you load up to play after, but they are safe to ignore. after you save and reload they should be gone!
Crimson 22 Nov, 2022 @ 1:03pm 
Not planning to uninstall but how do we do it just in case?
Jellypowered  [author] 1 Nov, 2022 @ 7:37pm 
Updated. :)
Crimson 31 Oct, 2022 @ 5:04am 
@Jr.Troopa thanks for the info
Jr. Troopa 30 Jun, 2022 @ 8:02am 
FallinDred 14 Jun, 2022 @ 6:03pm 
vanilla social interactions adds a similar effect as this mod if people are looking for a replacement that will stay up to date.
Jellypowered  [author] 8 Sep, 2021 @ 8:21am 
Basic testing shows now obvious errors, however I noticed the frequency was much less.