Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- The start is very hard financially but after +20 turns you're ok if you know how to play.
- Campaign AI: AI just declares war on everyone and keeps attacking which actually made it more easy for me since you can backstab them. The campaign only became hard when I was the only enemy left and Rome threw their armies at me.
- Battles: The hardest battles I fought so far in any TW mod. I almost never lose units but I lost several units per battle regularly. I just had to sacrifice some men in order to win the battle. My only issue is that Pikes >> Hoplites >> anything else, doesn't even matter if you attack them from the side or rear. Your only chance is to counter it with same class or to use missiles to deplete them enough.
Overall, I enjoyed it. The CAI is still dumb but that's just CA. The battles however have become pretty challenging with this mod, I really liked the battles when excluding my pike/hoplite remark.