Cities: Skylines

Cities: Skylines

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Craterra Map
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6.560 MB
17 Mar, 2020 @ 5:06pm
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Craterra Map

In 1 collection by SerZib
CRATERRA One Click Collection
49 items
Description
Hi city builders!
This map, that has been designed by me, was inspired by my passion for science fiction. It is dedicated to those builders whose desire is to create and develop a technologically advanced city in a distant world.

The design is organized based on a hexagonal and radial construction.
The highways, canals, roads, and other elements are organized over this 60-degree construction as to offer different areas of development.

The crater’s area and average height are of 58,629 mts2 and 700 mts. The highest peak is of 1,023 mts and the core is totally flat (3,664 mts2) with a height of 200 mts (20 mts above sea level).

I have used roads to intentionally signal its geometric design. They act as a guide to continue the city expansion.
The edge of the crater is delimited by a 5-lane highway that connects all access points from the outside.

Unlocking the 81 tiles is necessary to make the most of the map since there are several areas dedicated to mining activities, logging and oil exploitation outside the crater.
The number of trees is in its maximum capacity, so if you are willing to plant more, you should use the Unlimited Trees Mod.

I have always been fascinated by the Nazca Lines. This is the reason why I have included some of these mysterious drawings in this map.

Given the level of detail, the map will require a high performance of your hardware.

Enjoy it

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Hola Constructores!
Este es un mapa creado por mí, inspirado en mi pasión por la ciencia ficción. Dedicado a aquellos constructores que quieran crear y desarrollar una ciudad tecnologicamente avanzada en un mundo distante.

El diseño esta ordenado en base a una estructura Hexagonal y radial.
las autopistas, canales, caminos, y demas elementos estan organizados sobre esta estructura de 60 grados para ofrecer diferentes areas de desarrollo.

El cráter tiene una superficie de 58.629 mts2 y una altura promedio de 700 mts, el pico mas alto llega a 1023 mts y el núcleo es totalmente plano (3.664 mts2) con una altura de 200 mts (20 mts sobre el nivel de mar)

He utilizado caminos para marcar intencionalmente el diseño geométrico. Sirven como guia para continuar la expansion de la ciudad.
El borde del cráter esta delimitado por una autopista de 5 carriles que conecta todos los puntos de acceso desde el exterior.

Es necesario desbloquear los 81 tiles para aprovechar al máximo el mapa ya que hay divesras áreas para la explotación minera, forestal y petrolífera fuera del cráter
La cantidad de árboles está al máximo de su capacidad, si desean colocar más deben utilizar Unlimited Trees Mod

Siempre me fascinaron las Líneas de Nazca asi que decidí incluir alguna de estos misteriosos dibujos en este mapa

Dado el nivel de detalle, el mapa requiere una PC con gran performance en hardware.

Disfrutenlo!




17 Comments
Yung Cxrist 22 Jul, 2023 @ 2:45pm 
map is beautiful, too bad i dont have the dlc rn
GADONK 14 Jun, 2022 @ 5:52am 
This map seems to no longer work
LamboCaribbean 20 May, 2022 @ 9:11pm 
I am receiving the same error as optimus_707
optimus_707 7 Apr, 2022 @ 7:52am 
hm cant seem to get it to work keeps giving me loading instance error
Jeremie Ha 26 Oct, 2021 @ 12:13pm 
The network replacer mod can take care of the NEXT2 issue.
King Yan 10 Aug, 2021 @ 2:00pm 
Just wanted to start off by saying this is a beautiful map! My only concern is that NExt2 is getting phased out and was wondering if this will work without it if I have the assets on their own as part of a collection. Or are there any plans to make a version without NExt2?
SerZib  [author] 12 Jun, 2021 @ 8:26pm 
One click Collection is done. Tell me if everything is Ok. Thanks!!
LaiKanAsahi 11 Jun, 2021 @ 6:00am 
This is a really cool one. Damn, appreciate the efforts you've put to this map.
WaKKO151 9 Jun, 2021 @ 4:38pm 
thanks. sometimes i load this map up and just stare at it. I have no idea how to start it up. One day though.
SerZib  [author] 9 Jun, 2021 @ 2:06pm 
Im working on it