RimWorld

RimWorld

38 ratings
No Edge Fade
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
306.054 KB
19 Mar, 2020 @ 5:28am
24 Jul, 2021 @ 8:43am
19 Change Notes ( view )

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No Edge Fade

Description
Man-made tiles AND natural terrains no longer fade out when bordering
other terrain types - instead, they will have distinct, crisp edges.
Natural shorelines will still be faded.

If you only want man-made terrain borders to be crisp, check out the
No Edge Fade - Lite mod.

Compatibility
- Compatible with RimWorld v1.0, v1.1, v1.2, and the Royalty DLC.
- No game-breaking incompatibilities, BUT...

This mod drastically re-orders the rendering precedence of terrains.
Floors and terrains added by other mods will probably not match this new
order. Worst case scenario, their terrain borders might fade when they
shouldn't, or vice versa.

Good news, though: This mod can be easily updated to fix these issues.
Please feel free to make a compatibility request for any mods you like.

Compatibile with floors and terrains from:
- Caution Tiles [1.0+]
- Fertile Fields [1.1]
- Floored [1.0+]
- Floored - Yellow and Striped Tiles Only [1.0+]
- Natural Paths
- Project RimFactory Revived
- Rimefeller
- Stuffed Floors
- Tilled Soil (and similar versions)
- VGP Garden Tools
- [FSF] Carpets of the Rainbow
- [RF] Fertile Fields [1.0]
- [T] MoreFloors

Known Issues
Rough, hewn, and smooth stone floors are hard-coded and can't be
modified by XML. As a result, they may have some faded borders.

Notes
- Is perfectly safe to add or remove at any time from your save.
- Can be placed anywhere in the mod list.
- Doesn't add or remove anything - it just changes the renderPrecedence
and edgeType of terrains.

GitHub
- Bug reports[github.com]
- Manual download[github.com]
38 Comments
Enrico 1 Sep, 2023 @ 3:29pm 
I've updated the lite-version of this mod to 1.4 and also added support for "Nature's Pretty Sweet (Continued)": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3029378326
Copper Boltwire 25 Jun, 2023 @ 3:52pm 
Works with 1.4?
Yes, Just fine.
Why?
Because it uses the "patch system" to overwrite/remove a few details from the ground tiles.

Updating the mod is rather pointless, unless the new DLC adds new tiles.
eighmy_lupin 30 Dec, 2022 @ 4:02am 
Works fine with 1.4
Akaired 11 Nov, 2022 @ 4:52am 
1.4?
SeanMungo 8 Nov, 2022 @ 3:57am 
Sir. Lord. God Emperor, please. 1.4 my liege.
Mekkie 13 Sep, 2021 @ 11:50am 
Thank you so much for this! My garden looks much nicer now :D
okradonkey  [author] 24 Jul, 2021 @ 8:10am 
Updated to 1.3. I haven't tested this much beyond a quick basic check. If there are any game-breaking problems, I'll try to fix them quickly. Otherwise, I'll probably wait for some of the other mods to update to 1.3 (and any new mods to be requested by you!) before updating this one again. I haven't had a chance to play RimWorld much since before Royalty, so I'm unfamiliar with a lot of the new stuff - So, if I'm missing anything, please feel free to let me know. I just got 1.3 and Ideology so I'll be trying to spend some quality time on the Rim again soon. Enjoy!
JFKGotHeadEyes 22 Dec, 2020 @ 1:47am 
i fucking love you so much, i spent about 5 hours searching for a mod like this a few months ago. i would fucking marry you.
okradonkey  [author] 18 Oct, 2020 @ 8:50pm 
@pinbuck - Updated! If you see any more Royalty floor/terrain borders that don't look right, let me know.
pinbuck 14 Oct, 2020 @ 2:02pm 
update 4 royalty flooring pl0x