Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Please feel free to include this in any modpacks! A link back to this mod would be nice, but it is by no means necessary :)
As for the vanilla Aztec invasion starting locations, I believe the options are Vestisland (1), Connacht (9), Inse Gall (35), Cornwall (31), Cornouaille (104), Bordeaux (149), Coruna (156), Silves (162), Tangier (841), and Anti-Atlas (845). It would probably be possible to add more locations, but I have not looked at the files in a while so I am not sure.
Thank you for your comments!
I'm not sure what would be causing your error to happen. I did not touch anything related to the Sunset Invasion AI in this mod as far as I know, so it may be from a different mod. I'll let you know if I figure anything else out. Thank you for your comment!
one thing i didnt like (but dont try and change it cause its nothing game breaking or meaningful to change) is all the events still went in the direction that i wasnt aztec (which i was also the nahul ethnicity and culture) so that was kinda annoying but still one of the best mods on the workshop