Stellaris

Stellaris

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AI rebellion playable again fix 2.7+, 2.8.0
   
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1 Apr, 2020 @ 11:26am
5 Nov, 2020 @ 1:16am
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AI rebellion playable again fix 2.7+, 2.8.0

In 1 collection by OldEnt
Workshop: OldEnt's Legacy mods for Stellaris
29 items
Description
No longer needed on Stellaris 2.8.1 and up.

This fixes 'play as an AI Uprising' option not being available in 2.6, 2.6.1, 2.6.2 and onwards.

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The newest 2.8.1 Beta Patch (checksum dfce)[forum.paradoxplaza.com] has the following in the patch notes:
"The option to play as the Machine Uprising when that happens is now back."
This mod is no longer needed if you are running on 2.8.1 Beta.

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Updated to 2.8+

If you use Ariphaos Unofficial Patch you don't need this!

This is save compatible but will disable achievements as it changes gameplay files. Until Paradox fixes the bug there's no way to play as an AI Uprising and have achievements enabled.

Credits to Dyledion for providing a report and save and Jabbawocky1327 for confirming the bug: https://www.reddit.com/r/Stellaris/comments/fsq8cn/cant_join_robot_uprising/

File overwrites:
\events\synthetic_dawn_events.txt

The only change was fixing trigger for syndaw.1020.b.

As of 24 May 2020 changes from Ariphaos Unofficial Patch were merged in to avoid possible overwrites. If you use Ariphaos Patch you don't need this mod anymore.

GitHub: https://github.com/OldEnt/stellaris-ai-rebellion-playable-again-fix

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21 Comments
OldEnt  [author] 14 Nov, 2020 @ 5:24am 
@Vaniellis: drop this all the way down in load order.
Vaniellis 14 Nov, 2020 @ 4:18am 
I just installed it, but I still don't have a choice...
queenelise9830 13 Nov, 2020 @ 4:04pm 
About ffffing time IMO.
OldEnt  [author] 13 Nov, 2020 @ 3:29pm 
The newest 2.8.1 Beta Patch (checksum dfce) has the following in the patch notes:
" The option to play as the Machine Uprising when that happens is now back. "
This mod is no longer needed if you are running on 2.8.1 Beta.
OldEnt  [author] 5 Nov, 2020 @ 1:18am 
Update to 2.8, all credit to Ariphaos - !!Ariphaos Unofficial Patch (2.8)

Now will overwrite only syndaw.1020 event.
OldEnt  [author] 4 Nov, 2020 @ 9:21pm 
It should be fine with 2.8 but I will have a look in the morning/evening/night. Or you could use Ariphaos Unofficial Patch which fixes this and over a hundred other bugs.
queenelise9830 4 Nov, 2020 @ 7:33pm 
Hey, latest update confirmed yet?
Mgr. Darkmart 13 Oct, 2020 @ 4:27am 
Can confirm. Bug still present in 2.7.2 and this mod fix that.
OldEnt  [author] 16 Jul, 2020 @ 6:11pm 
Interesting! This makes a lot of sense, I do not play AI rebellion much but I can imagine it causing issues in some cases. Classic Paradox.
drachenklinge4 (hart) 16 Jul, 2020 @ 1:32pm 
The playable AI rebellion caused a lot of bugs (for example getting stuck in the l-cluster, some technology issues and so on).
The solution from paradox to fix this was to remove the feature for the time being (probably because they didnt want to bother with fixing all the bugs, more and more incoming the more patches came, so it was easier for them).
It is not the only feature they commented out, because it promised to cause too much trouble (marauder and feral prethoryn infighting too for example). Another "removed" feature is the ai being unable to use other bombarding than selective and tomb world bombing was also removed for some time. The case of tomb world bombing coming back proved that at least there is hope that some stuff will come back - in the distant future.