安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
This'll totally look like a lie set up but...something just happened with my path. Sent you a request XD
No, I'm not getting paid for that. I just love bug-finding & fixing :) So if you want me to test something pre-release - add me as friend and contact me :)
FYI, I'm working on a huge set of new ped paths. More simple stuff I'm surprised hasn't been done yet; just combining a workshop net with vanilla models. Can't believe so many detailers have had to do insane work when it's so simple to do this in the asset editor. Hope you have fun with those once they're out lol
Yes, I am daily in Workshop and have the 'sort by new' activated... also I'm in contact with sevaral asset / mod creators and test their assets / mods before they release them. Therefore I get often informed that a new asset / mod is released... this bug-testing is also the reason for one of my other identities that i'm not moving away from :D