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Any word on your testing results?
This older script also seems to have accidentally (?) removed the ability for pirate ships to drop system upgrades, although they do tend to drop occasionally in my game, again, perhaps edge cases of some of the ship types missing a define so its reverting to default loot tables. I'm not sure but i am currently testing out a modern .lua adjustment to see if it works properly.
@Thundercraft
@Lucifer Lux
@IXCenturion
@Reconjack85
there i gave u the fix n cause im a c*nt ill make u do some thing by letting u fix it yourselfs, then youve all just learned a valuable trick to get stuff working on ya own incase u cant get hold of a mod author
scroll down till you see
dependencies = {
{id = "Avorion", min = "1.0", max = "1.*"}
and change it to
dependencies = {
{id = "Avorion", min = "1.0", max = "2.*"}
thats the only issue, once u done this the game will let u load it and it works, i cba to upload mods n all that shit but its a change 1 character fix that any monkey can do, happy to help xD i just worked it out by people saying not same game version, n i know that the modinfo.lua and the part that asks for game version is normaly the only issue, incase u have issues with other mods xxx
PlinioJRM wrote in a comment below that he successfully fixed this mod.
Then they asked for permission to re-upload the fixed version.
However, from their Steam community page, it does not appear that they ever created a workshop item. I can only imagine that the fixed version was forgotten about.