Arma 3
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Pilgrimage in Livonia
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Livonia
Meta: Dependency
태그: Tag Review
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9.220 MB
2020년 4월 11일 오전 11시 18분
2022년 3월 2일 오후 1시 22분
업데이트 노트 4개 (보기)
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Pilgrimage in Livonia

설명
This is a ported version of Pilgrimage, created by Rydygier, that takes place in Livonia. Pilgrimage is free roam, semi-randomized, open whole map SP mission with optional plot to follow set originally on Altis.
The mission options are highly customizable.

The storyline:

"I am the grandson of Aleksander Laskowski. His saga is well known in our family as he and his brother Filip were tasked to finding critical information and other dangerous intel about ongoing operations deep behind enemy lines during WW2. During their last mission things went terribly wrong and neither one of the boys made it out alive. The few friends they made managed to smuggle a few documents back to my grandmother. She took great care in preserving as much information as possible, but little is known about what had happened. Now my father is determined to find out what he can, even these many years later. We know that many Germans fled to Livonia after the war to not only avoid capture but they have recruited many sympathizer’s over the years to join in the fight against the legitimate government of Livonia. I have agreed to join my father to find any information about what happened so many years ago. Father left a few weeks ago to meet confidential contacts in order to prepare for our quest while I stayed behind to finish my thesis. Yesterday we received a call from one of dad's contacts saying he saw dad in a heated discussion about something near a church a couple of days ago. Getting on in years, we tried to persuade dad it was far too dangerous, but his mind was made up. The family curse remains!"

Requirements:

CBA
CUP-Units
CUP-Weapons
CUP-Vehicles

Credits:

Rydygier - Award Winning Pilgrimage Mission
CBA -
CUP Team -
Phantom Wolf - holster weapon
Sgt. Justin - lock/unlock vehicles

** Special thanks to alky_lee for squashing bugs! **

NOTE:

If you use TPW, you should turn off animals, ambient civilians, cars, sanity, skirmish, zombies. Pilgrimage is/can be taxing on your PC so use other TPW options sparingly.
TPW has a folder in the main TPW mod called “addons optional”. This is used to quiet the shrill sounds in the woods. Check his readme for instructions.

Links:

http://bistudio.com
댓글 20
Liberty_Valance 2022년 11월 26일 오후 12시 42분 
really boring after a while
Freakazoiyd 2022년 11월 19일 오전 9시 04분 
This map so beautiful. Nice adaption, although my AI got a weird glitch that mad it unmovable
Pvt. Partz  [작성자] 2021년 11월 13일 오후 6시 27분 
I know. Sorry. My scripting skills are very limited. Some ports work with assets that I want and some stubbornly spawn Arma 3 defaults. I've combed through all the scripts countless times but cannot spot the problem.
Try the Chernarus port. It is almost the same era type theme but with better fps, and as far as I know after playing, all the assets work as intended.
Harry Vanderspeigle 2021년 11월 12일 오전 9시 05분 
playing this right now and there are alot of modern units aswell as weapons (Mx, G17 ..) no 1980 vibe :(
Major Stiffy 2020년 11월 14일 오전 8시 47분 
Got it. *thumbsup*
Pvt. Partz  [작성자] 2020년 11월 13일 오후 5시 44분 
@Major Stiffy, any vehicle will work as the get away vehicle.
Major Stiffy 2020년 11월 13일 오전 9시 58분 
Do these modifications to the scripts allow loading the body into any car or only the one you spawn with?
Pvt. Partz  [작성자] 2020년 10월 24일 오후 6시 45분 
@RAIVORUUNE Glad you liked it. We enjoy the feedback, great for the ego !!
RAIVORUUNE 2020년 10월 22일 오전 1시 06분 
Nice one but took time to figure how to end it.
TarnishUK 2020년 6월 9일 오전 4시 50분 
@Partz Thanks a lot mate, I may have worked that out eventually but who knows with my lockdown brain! :o)