Stellaris

Stellaris

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Realistic Terraforming - Gigastructural Engineering Patch
   
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更新時間
551.698 KB
2020 年 4 月 14 日 下午 7:13
2020 年 4 月 30 日 下午 12:18
3 項更新註記 (檢視)

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Realistic Terraforming - Gigastructural Engineering Patch

在 Leaf 的 1 個收藏中
Ultima 1 Pack
59 個項目
描述
This is a patch for Realistic Terraforming and Gigastructural Engineering.
This is not a stand-alone mod, it will not work without Realistic Terraforming and Gigastructural Engineering.
This mod should be placed below Realistic Terraforming and Gigastructural Engineering in the load order in order to work properly

Features

Makes Dynamic core igniter and Atmospheric Purifier much more expensive.

Removes ability to terraform Toxic/Hothouse worlds. Now Atmospheric purifier will be required, even with terraforming cadidate modifier.

Foggy worlds can only terraform into Continental, Arid or Desert.

Lifeless habitable worlds can only terraform into Desert, Tundra, or Atacama.

Macroatmospheric Stabilizer is now ungodly expensive. I mean jesus how easy do you think it is to stabilize the atmosphere of a gas giant?
3 則留言
Booperius 2020 年 11 月 8 日 上午 6:49 
>Removes ability to terraform Toxic/Hothouse worlds. Now Atmospheric purifier will be required, even with terraforming cadidate modifier.

This behavior works for toxic worlds; but not for hot house worlds.

Also any chance of making a it so that gigastructural recognizes PD classes for planetary computers(since its technically a form of terraforming anyway)?

Either way I assume all of this is because this mod hasn't been updated since 2.6 or so; and Gigastructural recently changed its entire code base, so none of this patch's changes work other than the ones made to PD, which break PD content.

I hope you decide to update, this is a fun mod to have.
MasterGamer 2020 年 6 月 30 日 下午 1:26 
Logically Toxic would just turn into Ammonia worlds and Barren worlds would become Desolate Worlds.
Evil Tom 2020 年 6 月 9 日 上午 4:51 
This patch appears to remove "Dynamic Core Igniter" and "Atmospheric Purifier" from the menu to build on megastructures.

I disabled this patch and they appeared again. This appears to have been changed since 2.7.x