Filament

Filament

70 ratings
全谜题 ALL PUZZLE SOLUTION
By GiantWaterElemental
全谜题。
有错告诉我一声。
我按谜题分的章节,当你在谜题中暂停游戏时,谜题的名称会显示在画面的右上角,可以用搜索名称的方式在文章中查找。舰桥内的谜题统一放在最后了。
每关可能有多个解。
不包含文档。
施工完毕,感谢所有给我帮助的人。

ALL SOLUTION.
Let me know if there are any mistakes.
I sorted the chapters by puzzles, when you paused the game, the name of current puzzle will show on the top right, use ctrl + f to search for it. The puzzles in the bridge are put together in the last.
multiple solutions for one level are possible.
No files or hidden corruptions included.
Completed, thanks to every person who helped me.
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INTRO
只有白色柱子。

Only white pillars.

INTRO_1

01

INTRO_2

01

02

INTRO_3

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02

03

04

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REGULAR
规则是接触到有电路的会开门。

Touching pillars with circuit will open a gate.

REGULAR_1

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02

03

04

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REGULAR_2

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02

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04

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NEGATIVE
规则是不能碰到黑色。

Don't touch black pillars.

NEGATIVE_1

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02

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NEGATIVE_2

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02

03

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NEGATIVE_3

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02

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PAIR
规则是根据线的颜色碰触。

Touch pillars with same colour.

PAIR_1

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PAIR_2

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02

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PAIR_3

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02

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REQUISITE
规则是根据箭头按先后顺序接触。

Touch pillars to unlock new pillars led by arrows.

REQUISITE_1

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REQUISITE_2

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02

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REQUISITE_3

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02

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ARCH
规则是要穿过一定次数的拱门。

Go througn the arches for a required number of times.

ARCH_1

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ARCH_2

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ARCH_3

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02

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HEIGHT
规则是从矮到高。

Touch from short to high.

HEIGHT_1

01

HEIGHT_2

01

HEIGHT_3

01

HEIGHT_4

01

HEIGHT_5

01

HEIGHT_6

01
CONSTELLATION
规则是要沿着线走。

Follow the lines.

CONSTELLATION_1

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CONSTELLATION_2

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CONSTELLATION_3

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SCREEN
规则是要按屏幕显示的路线走。

Follow the path shown on the screen.

SCREEN_1

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SCREEN_2

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SCREEN_3

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WRAPPING
规则是要碰触一定次数。

Touch sets of pillars for a required number of times.

WRAPPING_1

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WRAPPING_2

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WRAPPING

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02

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MULTI
规则是有多个机器人,每个只能碰触相同颜色的柱子。

use multiple robots to touch pillars with same colour.

MULTI_1

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MULTI_1

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MULTI_3

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JIGSAW
规则是同一个区域内的柱子要先碰触。

Touch pillars in the same zone first.

JIGSAW_1

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JIGSAW_2

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JIGSAW_3

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BUILDER
规则是碰触柱子会有墙从另外方向升起来。

Touching pillars will cause walls rise from other directions.

BUILDER_1

01

02

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MIXING
规则是根据三原色定理碰触相同颜色的柱子。

Touch pillars with same colour using the colour theory.

MIXING_1

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MIXING_2

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MIXING_3

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BALANCE
规则是不同颜色的柱子要碰触同样次数以后再去碰触彩色的柱子。

Touch pillars of two dfferrent colours for an equivalent number of times before touching the striped ones.

BALANCE_1

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BALANCE_2

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BALANCE_3

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BINARY
规则是黄条碰触下面一个,红条碰触上面一个。

For each set of pillars, touch higher ones with thick lines inbetween and lower ones with thin lines inbetween.

BINARY_1

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02

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BINARY_2

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BINARY_3

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PAD
规则是要经过板。

Go through all pads.

PAD_1

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PAD_2

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PAD_3

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AIRLOCK
剧情到后面会给密码,到时再来解吧。

Password will be given later in the gameplay, save this till then.

AIRLOCK_1

01
CRYOSLEEP
答案在旁边的贴纸上找到,贴纸碎片可以通过解附近的谜题获得。

Solve nearby puzzles to collect three pieces of paper. Then the answer can be found stick on the wall.

CRYOSLEEP_1

01
BRIDGE1
舰桥内的一部分谜题。

Part of bridge puzzles.

GLITCH
规则是沿着地板上的提示走。

Follow the hint on the floor.


GLITCH_01

GLITCH_02

GLITCH_03


HUESHIFT
规则是碰触相同颜色的柱子,线的颜色会随着拉长改变。

Touch the pillars with same colour. The colour of the line shifts as it streches.


HUESHIFT_01

HUESHIFT_02

HUESHIFT_03


REPEATOR
规则与REQUISITE相同,但是需要连续完成3次,每次路线都不一样。

Same rule with REQUISITE but every level should be completed for 3 times each with differrent route.


REPEATOR_01

REPEATOR_02

REPEATOR_03


REQUISITEPADS
规则是REQUISITE和PAD规则的合并。

Combined rule from REQUISITE and PAD.


REQUISITEPADS_01

REQUISITEPADS_02

REQUISITEPADS_03


PAIRJIGSAW
规则是PAIR和JIGSAW规则的合并。

Combined rule from PAIR and JIGSAW.


PAIRJIGSAW_01

PAIRJIGSAW_02

PAIRJIGSAW_03


RISER
规则是向前移动中间的柱子会向上升起,保持移动直到白色部分出现,再去碰触。

The pillar will rise as the robot moves forward, and the white part will show after the robot moved a veeeeeerrrrrrry loooooooooong distance.


RISER_01


PADBUILDER
规则是按E交互从板上升起最多6个柱子,然后经过所有剩下的板。

Interact with pads to build pillars then go through all left pads.


PADBUILDER_01

PADBUILDER_02

PADBUILDER_03


HEIGHTJIGSAW
规则是HEIGHT和JIGSAW的合并。

Combined rules from HEIGHT and JIGSAW.


HEIGHTJIGSAW_01

HEIGHTJIGSAW_02

HEIGHTJIGSAW_03


DICE
规则是总共6个机器人,每面加起来碰触一定次数。

6 robots in total. Altogether, touch the pillar for a required number of times.


DICE_01






BRIDGE2
TOGGLE
规则是碰触的柱子和四周的柱子的颜色会反转。

Touch pillars to toggle the colour on it and those around it.


TOGGLE_01


BINARYARCHWAY
规则是BINARY和ARCH的合并。

Combined rule from BINARY and ARCH.


BINARYARCHWAY_01

BINARYARCHWAY_02

BINARYARCHWAY_03


PAIRARCHWAY
规则是PAIR和ARCH的合并。

Combined rule from PAIR and ARCH.


PAIRARCHWAY_01

PAIRARCHWAY_02

PAIRARCHWAY_03


REQUISITEPAIR
规则是REQUISITE和PAIR的合并。

Combined rule from REQUISITE and PAIR.


REQUISITEPAIR_01

REQUISITEPAIR_02

REQUISITEPAIR_03


ANGLES
规则是根据颜色碰触对应的柱子。颜色是根据当前碰触的柱子底部圆盘上的颜色按线的角度变化的。

Touch pillars with same colour. The colour shifts according to the angle of the line and the colour circle under the current touched pillar.


ANGLES


BINARYPAIRS
规则是BINARY和PAIR的合并。注意同颜色的柱子数量是奇数,要把其中一个置黑。

Combined rule from BINARY and PAIR. Notice that the number of same colour pillars is odd, set one of them black.


BINARYPAIRS_01


COLOURWRAPPING
规则是PAIR和WRAPPING的合并。

Combined rule from PAIR and WRAPPING.

COLOURWRAPPING_01

COLOURWRAPPING_02

COLOURWRAPPING_03
BRIDGE3
COLOUREDSCREENS
规则是按照屏幕显示的顺序点亮柱子,不用按照路线。这关不能截全图,希望能看得懂。

Light the pillars in the order shown on the screens, don't need to follow the route. I can't screenshot the whole route, hope these pictures are understandable.


COLOUREDSCREENS_01

COLOUREDSCREENS_02


COLOUREDSCREENS_03




MULTIREQUISITES
规则是MULTI和REQUISITE的合并。

Combined rule from MULTI and REQUISITE.


MULTIREQUISITES_01

MULTIREQUISITES_02

MULTIREQUISITES_03


BROKENREQUISITES
规则是碰触黑色柱子可以置黑/重置。

Touch the black pillars to set black/reset.


BROKENREQUISITES_01

BROKENREQUISITES_02

BROKENREQUISITES_03


BALANCEPAIRS
规则是BALANCE和PAIR的合并。柱子身上的颜色匹配PAIR规则,头上的颜色匹配BALANCE规则。

Combined rule from BALANCE and PAIR. The Colour on the pillar's body meets PAIR and the colour on the pillar's top meets BALANCE.


BALANCEPAIRS_01

BALANCEPAIRS_02

BALANCEPAIRS_03


CONSTELLATIONWRAPPING
规则是CONSTELLATION和WRAPPING的合并。碰触时相连的柱子计数也会加。

Combined rule from CONSTELLATION and WRAPPING. When touching a pillar, the counter on all the connected pillars will increase as well.


CONSTELLATIONWRAPPING_01

CONSTELLATIONWRAPPING_02

CONSTELLATIONWRAPPING_03

THEIMPOSSIBLEPUZZLE

THEIMPOSSIBLEPUZZLE_01

26 Comments
12A梦 28 Jan, 2022 @ 10:51pm 
BRIDGE3 中的 BROKENREQUISITES 的关卡位置图放错了
vainvain 23 Jan, 2022 @ 11:27am 
https://imgur.com/a/3MY9JyA
A solution for Balance 2.2
GiantWaterElemental  [author] 16 Oct, 2021 @ 9:22pm 
@Madam Fussy Britches, Thank you so much for your screenshots, I have updated the guide.
And for those who saw outdated solutions in earlier comments, I have to say I never thought a puzzle game would update its puzzles and made existing solutions not work, and there were no patch notes.:winter2019neutralbulb: So even though it's been more than one year, I don't feel like downloading this game again, replaying the stages, making new screenshots and updating the guide.
For new readers of this guide, please feel free to show me your screenshots if you see an outdated solution and I will update the guide whenever I have time.
Madam Fussy Britches 16 Oct, 2021 @ 11:34am 
Madam Fussy Britches 16 Oct, 2021 @ 10:57am 
Please feel free to take and make use of any screenshots I post here to update your guide :)
Madam Fussy Britches 16 Oct, 2021 @ 9:34am 
Sun_S 3 Oct, 2021 @ 8:10am 
Yup, Balance_2_02 had a map change to make the solution shown here impossible.
McFrugal 21 May, 2021 @ 9:46pm 
The solution for Riser does not work, as the wire blocks your path when you need to finish and wrap the pillar. It doesn't require much adjustment to fix though.
Shield 21 Dec, 2020 @ 9:49am 
Negative 2-2 did not work for me