安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
For example, something like amn_Rock1.wav would get renamed to concrete1.wav
If you have a good sound but it's not .wav, simply drag & drop into Audacity and then export it as one. No need to change export settings.
If you don't have the sound in a file, then you can record your desktop audio by setting Audacity's recording format to Windows WASAPI and changing your microphone to your headphones (loopback.) for example, mine is Sades A60 (loopback) because my Sades A60 is my default sound device.
Perhaps I should publish a guide on this.
Once you unzip it and then throw it in addons, your path should look like this:
steamapps > common > Garry's Mod > garrysmod > addons > Overgrowth Footsteps > sound
I don't remember exactly what I named the folder but it should be close to that.
This is almost guaranteed to work (if you don't have any other locally installed footstep sounds), as it'll force the lua to override any other footstep sounds that could be playing. Just remember to restart your game and if you want to remove em, you just have to get rid of that folder.
Hope this helped :)