Total War: WARHAMMER II

Total War: WARHAMMER II

69 ratings
Vamp RoRs + Crypt Horrors, Cairn Wraiths and Varghulfs for Arkhan
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Tags: mod, Units
File Size
Posted
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431.255 KB
5 May, 2020 @ 4:38am
15 Jan, 2022 @ 6:23pm
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Vamp RoRs + Crypt Horrors, Cairn Wraiths and Varghulfs for Arkhan

Description
한국어 버전: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2944712145

This mod gives Arkhan access to the Vanilla Vampire Count Crypt Horrors and Cairn Wraiths, as well as integrating these and all other Vamp Counts units to the various lord traits and research buffs, so:

-Crypt Ghouls are treated like Skeleton Warriors
-Cairn Wraiths are also treated like Skeleton warriors
-Dire Wolves & Hexwraiths are treated like Skeleton Horsemen
-Fell Bats are treated like carrions
-Crypt Horrors are treated like Ushabti
-Varghulfs are treated like Necrosphinx


All Vamp Counts units are benefiting now from the realm of souls reg buffs.

Arkhans Faction also get access to some vamp count RoRs:
-The Chillgheists
-The Feasters in the Dusk
-The Direpack
and the new designed "Terrors of Fyrus" Crypt Horror RoR which have improved stats and frenzy.

Also the Followers of Nagash receive a T4 and T5 option for the "burial mound"-building chain, which enhances the unit capacities and allows the recruitment of varghulfs.

Every Unit comes with a Tomb King styled variation of its vanilla unit card.

The goal of this mod was to give Arkhan a little more vampiric stuff without hurting the Tomb Kings playstyle, (which is the reason why didn't included units like the vargheists or terrorgheists) as well as including his vamp units in mechanics which they should have since release in my opinion.

This is my first mod so feedback on any bugs or other issues is much obliged.
53 Comments
rewt-m 9 Mar, 2023 @ 8:59pm 
El Lurjo Sumpfo  [author] 9 Mar, 2023 @ 12:43pm 
sure thing,my regards to the korean ttw community and have fun! :)
rewt-m 9 Mar, 2023 @ 4:35am 
Hello, I am one of the users who enjoy your mod. But some users can't enjoy it because of language problems. I am Korean, so is it okay to translate your mod into Korean and upload it?
El Lurjo Sumpfo  [author] 29 Jan, 2022 @ 6:58pm 
They are treated as Skeleton Horseman, thanks for reminding me to put them in the descripton!
B R E C K 29 Jan, 2022 @ 6:16pm 
Are hexwraiths treated as any units in terms of redline buffs and the like?
Green Ramirez 15 Dec, 2021 @ 2:29pm 
I'm not sure... can't really remember because I never use the bats, and I finished that campaign over two weeks ago. Sorry.
El Lurjo Sumpfo  [author] 15 Dec, 2021 @ 9:43am 
@♝ nah, at least as far as i know

@Green Ramirez, is that only for the Crypt Ghouls or the fell bats and dire wolves as well?
15 Dec, 2021 @ 7:32am 
Sfo compatible or nah?
Green Ramirez 1 Dec, 2021 @ 3:44pm 
Pretty cool mod - makes Arkhan a little more unique by giving his faction more flavour, without any bloat. One bug I noticed is that you can't recruit Crypt Ghouls from the two extra tiers added by this mod to Arkhan's unique building.
Tom.025 27 Oct, 2021 @ 12:06pm 
I meant Crypt horrors.
So yes the crypt horrors in your mod have less armor and are also smaller than the vampire count version
I did start to modify your mod on my side for my own use, May I PM you ? I do have some question about modding, im far from being an expert