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Final tip; don't underestimate having a few Market buildings. These provide food to close by units (so don't build them too far from static defence or they WILL run all the way there for food), and also cash which is better to trade with the merchant traveller rather than giving him your precious ammo/guns.
Overall awesome game, didn't realise 33 hours flew by as I build my settlement over the last few days.
Soldiers have toggleable actions which they will do automatically, some are toggled on as default when you assign a new soldier. One such action is the "Chase enemies out into dangerous terrain" button, usually assigned to the 'F' Hotkey. Be sure to toggle this off.
Another thing to notice is the "equip better gear, even if it's an RPG" button, this is first come first serve, you could take hours equipping every combat unit with their specific sets, or just mass produce assault rifles and let them autoequip those.
Anyways, it would be really cool to add a better combat system. I am not sure if you are familiar with the cover system of CoH 2. Would be great that if you, for example, stand behind a vehicle, a "Green Shield" appeared under your soldier and your soldier recieved like 50% less damage, and if you are in a smaller cover item, the shield would be yellow and 25% less damage.
Also would be great being able to target enemies instead of letting your soldiers in your own, thus you could kite more easily if you had a sniper rifle.
Apart from the above, would be cool:
-More vehicles and maybe an aircraft like a Helicopter
-A key for highlighting pickable items
-More research related with science and farming.
To sum up, the most important thing currently is to rework the combat system. Thanks if you got here!