Stellaris

Stellaris

73 ratings
Star Wars Ships Reborn(NSC2+) [Legacy]
   
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File Size
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1.673 GB
11 May, 2020 @ 1:52pm
18 May, 2020 @ 2:47am
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Star Wars Ships Reborn(NSC2+) [Legacy]

Description
The mod is not being developed right now, anyone feel free to continue the work. I have no clue if it's compatible with anything beyond 2.7, that is for you to test, I also don't develop any of the required mods, there for I have no control over the integration, this mod is a simple addon to the original.

2.7 compatible, however the Annihilator SSD event caused some problems and there for it's disabled until fixed.

The original modder of the StarWars Ships Reborn [TheSting] has plans to use these features in the original mod, so I am currently not updating it anymore. He already asked me to use my mod, so hopefully you should expect this to arrive sooner or later.

This mod adds some of the NSC2 tech to Empire ships, currently the ship computers and behavíour modules are supported, engines and powerplants are not.

The icon for the empire ships looks like the mammalian ships, however this is only because you're getting both NSC2 ships and start wars ships, if you selected the Empire ships, you will get a starting tech that will unclock the empire ships for you.

Ok so this is a personal mod I made for myself, as I simply wanted to use NSC2 utilities on Star Wars ships. I am not really good at modding stellaris and so I don't know how to make a compatibility patch, so I simply added it to the original mod.

ALL CREDITS TO THE ORIGINAL AUTHOURS, I DID NOT CREATE ANY OF THIS.
IF ANY OF THESE AUTHORS WOULD LIKE ME TO TAKE IT DOWN, I WILL BE HAPPY TO DO.

credits:
Star Wars Ships Reborn made by TheSting
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2019865539

NSC2 Season 5 made by their team
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=683230077
69 Comments
ROMANIANOPOLS 12 Jun, 2022 @ 8:02am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2820101442
i released new mod. it's beta test now plz give me feedback
Reiring  [author] 12 Jun, 2022 @ 3:37am 
@ROMANIANOPOLS go ahead, I am not modding stellaris currently, so you can use whatever code I made
ROMANIANOPOLS 11 Jun, 2022 @ 7:40am 
May I make a lite version of this mod?
It will be produced in a format that removes all of the original mod shipclass and overwrites the working mesh file with vanilla and nsc class textures.
Reiring  [author] 3 May, 2022 @ 6:30am 
@DAIMYO.ZXC no
̶S̶N̶E̶E̶J̶ 3 May, 2022 @ 3:20am 
is this mod alive?
Reiring  [author] 1 Jul, 2021 @ 4:24am 
@Robert W. F-503 Civ-1083 2L-812 If I ever get back to stellaris modding, I'll look into all of it, but as of right now, I am not playing or modding stellaris. Anyone can pick up what I've done and continue with it in the meantime.
Reiring  [author] 1 Jul, 2021 @ 4:23am 
@Cylindryk I don't know
Cylindryk 1 Jul, 2021 @ 3:34am 
Does this works with 3.+?
Ahsoka Tano 3 May, 2021 @ 10:30am 
@Reiring you might wanna recheck that bud, TheSting has quit stellaris modding as of January 2021, this includes the weapons and resources needed to use them, so unless this mod gets updated to toss the tibanna gas and/or kyber crystals, the fighters are now useless, moreso, without the weapons mod the ships are stuck with vanilla weapons. I know you mention not really being well versed in modding, but perhaps you might be able to get Larabee to assist?
Reiring  [author] 19 Jan, 2021 @ 10:25am 
@Drachenherz2070 Read the description