Arma 3
36 rating
DUST The Mojave Liberation (Vanilla)
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
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4.634 MB
22 Mei 2020 @ 8:15am
11 Agu 2021 @ 6:20am
5 Catatan Perubahan ( lihat )

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DUST The Mojave Liberation (Vanilla)

Deskripsi


This is my Aftermath Mojave Liberation mission made for vanilla medical.
You can play as and against most factions in the mod so don't forget to choose your preferred faction.
The mission supports Zeus even though it goes against the point of Liberation! Check the missions parameters to see the settings.

S.T.A.L.K.E.R Anomalies mod is an optional extra that can be configured in the mission parameters screen!!

This mission is WIP so please report and problems.



Please rate and favourite if you like the mission it means a lot

Many thanks -Irish

THIS MISSION NEEDS TO BE USED VIA LAN OR INTERNET
26 Komentar
DaniMon 24 Mei 2022 @ 4:12am 
The enemies in ranger station Gunn spawn in the ground / in the rocks. Same for the ressources. Otherwise great mod!
Mechanized Joe 10 Apr 2022 @ 7:07pm 
Is there a way to get a PBO file for a dedicated server?
Jig Fig 31 Mar 2022 @ 1:55pm 
is this not updated anymore?
DuekCapixaba 18 Mar 2022 @ 10:39am 
how do i choose a faction? i only have the unlimited arsenal here and no faction
Zulbarg 13 Feb 2022 @ 8:48pm 
is there any chance u could make and antistasi version of this
Ryan 20 Des 2021 @ 7:04pm 
I have unrestricted access to all equipment in the base game and the ai is sometimes equipped with p90s. Is that supposed to happen?
J6 5 Sep 2021 @ 6:18pm 
Did vehicles like trucks even spawn?

I don't want to have to cheat just to get an eco going, but dam, how am I suppose to get resources to my factories if I have no way to transport them.
J6 3 Sep 2021 @ 9:32pm 
The "Salvage Depot" when pressing Recycle on a vehicle does nothing.

I don't get any resources for doing it and the vehicle is still here.
PsychoThruster 16 Agu 2021 @ 6:54pm 
Great mission, enjoying it so far playing solo. I noticed some soldiers have hair that clips through their helmets/hats, I think it's female hair. Looks really bad with power armor. Additionally when building storage areas for the NCR there doesn't seem to be a model for them, haven't tried other factions yet.


Also a question/suggestion: Is it possible to disable the virtual armory in favor of a faction specific loadout option? Or at the very least to remove all non-aftermath items to speed up equipment selection?
Salvo 15 Agu 2021 @ 12:52pm 
@The Irish Ace in my recent testing the new build works without Apex, thanks