Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
the point of the circles is to drive around them consistently, lap some times and with the times we get, calculate the maximum lateral Gs we get, and compare it with real world data
we are trying to increase grip by increasing Terrain Grip because we can not modify the wheels themselves so this is the next best thing, you can see the terrain Grip modifier in the white zones that are pretty much numbers in mosaic
the reason we are doing this is also a Surprise for you guys, that will come maybe shortly, but i will tease at least one new Map by Jurst9 is coming along