Space Engineers

Space Engineers

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WHAM | Whip's Homing Advanced Missile Script
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581.223 KB
25 May, 2020 @ 9:16am
3 May, 2024 @ 10:00pm
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WHAM | Whip's Homing Advanced Missile Script

In 1 collection by Whiplash141
Whip's Scripts
22 items
Description
WHAM | Whip's Homing Advanced Missile Script


  Description
WHAM is an advanced homing missile script that supports a variety of features. It is quite configurable offering users options to customize things from the launch staging to the navigation constants used in the homing algorithms.

The main homing algorithms it uses are also based off of the real world Proportional Navigation control law (or ProNav) which provides pretty robust interception capabilities.

When used in conjunction with my fire control script, LAMP, missiles can be fired in homing or beam-riding configurations.

This script also utilizes the new(ish) antenna communication API instead of exploits like some scripts used (including my old one). This permits more robust communication between the firing ship and the missile mid-flight and is less hacky/cheaty.

Note: This script supports camera raycast designation to a max range of 5km.

Example ships:


  Instructions
See the full guide for instructions.




  Author's Nodes
This code has been in development for around 4 years now. Hopefully that means it is super robust and well tested; however, if you notice any issues/bugs, please let me know.

Additionally, there is a lot of code, so I've had to compress the text. I've removed most unnecessary white-space, but preserved variable names, comments, and region tags. If you copy paste the code into Visual Studio or use an online beautifier, you can easily fix the formatting and get the indentation back

Also huge thanks to my testers: jonnytaco, Lord Commissar, 5URG3, Rose Minotaur, ToesPeregrine4, jphuffman55, and Marcelo! These guys helped me track down some crazy hard to reproduce bugs and gave me lots of feedback!

Enjoy!

(Also, this should also go without saying, but do not reupload without explicit permission from me, not even to mod.io.)

No this can not use the new targeting mechanics directly because there is absolutely no API for it.
Popular Discussions View All (1)
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17 Jul @ 12:37pm
PINNED: Help/Questions (WHAM)
Whiplash141
717 Comments
mr_sebitor (twitch) 25 May, 2020 @ 12:38pm 
hello ther whip, this script its supported in atmos ambient or only space
Rdav 25 May, 2020 @ 12:07pm 
Hey now, I consider reference exploit less of a cheat and more of a cozy lovable "optimization"

Nice script, finally a raycast locker that doesn't melt simspeed
Whiplash141  [author] 25 May, 2020 @ 11:51am 
I hate you toed lol
ToedPeregrine4 25 May, 2020 @ 11:49am 
cAn I add This Mod to DS? Is it supportn Man y Player?.?:
CONS 25 May, 2020 @ 11:17am 
You deserve some love
Schwarz 25 May, 2020 @ 11:11am 
nice
CrimsonAdder 25 May, 2020 @ 11:06am 
fuck.

yes.