Garry's Mod

Garry's Mod

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(Old Style) Chandler, AZ - V1.0
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
708.134 MB
25 May, 2020 @ 4:59pm
14 Jun, 2022 @ 3:46pm
7 Change Notes ( view )

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(Old Style) Chandler, AZ - V1.0

Description
I am happy enough with The Chandler, AZ Map to say release V 1.0

Changelog:

I've made made a new special area with some half-Life 2 Lore: Between HL 1 & 2, there were event's known as portal storms, witch teleported Xen Life to Earth, let's just say that some of that Xen life made a niche in a part of the sewer system...

Admin Room (with many controls)

Neighborhood has a toggable barricade

New Gas Station

Way More Corn-Fields

HDR

NAV mesh and AI Nodes and Strider Nodes

Daytime Lighting was overestamated before, reduced daytime brightness

Massive Optimization Overhaul - Far Z Clip & 3D Skybox Method + new areaportals and hints

BACKGROUND NPCS !!!

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The Daylight cycle map is NOT compatible with Stormfox Environment Mod, but I may make a stormfox compatible map in the future

The DaylightCycle is now combatibible with StormFox, but only the map with the _stormfox suffix. The map that has the _daylightcycle suffix is still not combatibible with StormFox, it uses my own DaylightCycle method and always will

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These maps can look overly bright with HDR, HDR can be disables by turing the console command mat_hdr_level to 0

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Required Half-Life's Episodes

Requires a content pack https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2584334897 - To much data to pack into each map individually

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Maps:

gm_chandler_suburban

gm_chandler_suburban_day

gm_chandler_surburban_daylightcycle - Semi-Working Daylight Cycle w/o Stormfox Compbalibility

gm_chandler_suburban_eveing - Eveing with a toggable skybox texture

gm_chandler_suburban_nolights - Night with no Streetlights

gm_chandler_suburban_dlc_realtime - Realtime/24-Hour Daylightcycle

gm_chandler_suburban_stormfox - Daylight Cycle with Full Stormfox Compability

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A special variant of this map for Halloween can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3357596808

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StormFox Enviorment Mod Can be found Here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1132466603&searchtext=stormfox

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2447774443&searchtext=stormfox

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I have Created a persistance file for the stormfox map to help imulnate Arizona's Real Weather Condititions

To implement, you will want to create this directory in you Garry's Mod "Data" Folder:

/stormfox2/sv_settings/

if the "data" folder is not already there, create it

create the file gm_chandler_suburban_stormfox.json in this directory, then open it with any text editor, then copy and paste this:

{
"start_time": "720",
"continue_time": "false",
"min_temp": "30",
"wgen_Clear": "��000014400360144007",
"max_temp": "47",
"wgen_Rain": "I{030012000360120003",
"wgen_Sandstorm": "I{030012000300120002",
"openweathermap_lat": "35"
}

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Credits:

Me: The Map

Black Mesa Source Team: Some textures & models

Valve & FacePunch: The Base Game (Obliviously)

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Tags: Sandbox Arizona Phoenix Chandler

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You read the description, I love you for that :D
10 Comments
la creatura 30 Mar @ 2:08pm 
Oh nevermind i forgot to download the shared contents
la creatura 30 Mar @ 2:01pm 
something keeps giving me missing textures and i genuinely have no idea what, did i have to have L4D1 mounted or something? @ManFr0MMars
pathogenical 31 May, 2023 @ 1:55pm 
Can you make V2 so it has requires no games?
ManFr0Mars  [author] 21 Apr, 2022 @ 4:39pm 
I'm Thinking about a massively re-vamped V2
ManFr0Mars  [author] 28 Feb, 2022 @ 11:37am 
Now that Christmas is over, I have had some time to work on things, I had to focus on my day-job during Christmas.
B1-series Battle Droid 5 Apr, 2021 @ 6:45am 
dose this have ai nodes?
ManFr0Mars  [author] 9 Jun, 2020 @ 8:31pm 
I would love to Improve & fix the many things that need it, but I just don't have time right now, this is'nt the only project I am working on.
ManFr0Mars  [author] 27 May, 2020 @ 3:40pm 
It should run a little better, because I added a new Area-Portal on the surface, near the neighborhood entrance. I will continue to add Area-Portals & Hint Nodes when I find parts of the map where you can'e see other parts.
ManFr0Mars  [author] 27 May, 2020 @ 3:36pm 
It seems to run better for me, but my computer is very powerful, so it can run just about anything smoothly. But I have found a spot where it dosn't render properly, and I suspect I may have forgotten to add 1 or a few textures for the pack. When you are dealing with a lot of files, it can be hard to keep track of them all.
Celtic Viking 27 May, 2020 @ 3:11pm 
Does it run a little better and are the textures fixed? Curious since I haven't had a chance to play the game lately