PAYDAY 2

PAYDAY 2

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The Power Behind The Judge Shotguns
By [El (Niño)]
What could be possible ways to make the weapon great enough and fun to play with. There should be something behind them, here's some tips to do so.
   
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I. Weapon type
There are 2 types:
  • For primary weapon: Akimbo Judge Shotguns
  • For secondary weapon: The Judge Shotgun
II. Modification for the weapon:
  • Weapon Skin = For beauty
  • Ammunition =For damage, accuracy ...
  • Barrel Ext= For damage, accuracy, concealment, stability …
  • Boost= For accuracy, concealment, stability...
  • Gadget= For flashlight, laser…
  • Lower Receiver= No comment.
  • Sight (for single Judge gun only)

Let’s talk about modifying the ammunition a little more
(some may require DLCs)

Ammunition modifying
-000 Buckshot = Damage +15
-Flechette (long range armor piercing): Damage (-3), Accuracy (+8)

-HE Round: Total ammo decreased by a few, Damage +3, Accuracy (-13)
Benefit: Fire one explosive charge that kills or stuns targets. Be careful, this can hurts your teammate.
Example below…

-AP Slug= Total ammo decreased by a few, Damage +15, Accuracy +8
Benefit: Fire a single lead slug that penetrates body armor, enemies, shields and walls. Example below…

-Dragon’s Breath Round: Total ammo decreased by a few, Damage (-6), Accuracy (-4)
Benefit: Fire pellets that go up in sparks and flames. Burns through shields and body armor.
This cannot hurts your teammate, don't worry.
Example below…

III. General Information

Let’s focus on some highlights below such as total ammo, damage, accuracy, stability,concealment and reload time.For the rest are not really important.


IV. Testing
Now gonna talking about how to upgrade these weapons more powerful to use as possible. An example will be given for the Akimbo Judge shotguns.

Perk deck: Hitman

Card No.3 Ambidexterity: Stability penalty the actual number is (-8) ,
and ammo capacity increased by 50% for every akimbo weapons.
Card No.8 Fast and Furious: 5% more damage.

Skill


Weapon modifying
-Ammunition, 000 Buckshot = Damage +15
-Barrel Ext, Donald’s Horizontal Leveller = damage +2, stability +8, concealment (-2)
-Boost for stability +4
and other things else are optional.

All together
The highest this weapon can get...
100 total ammo
206.4 damage x 2
60 stability
and more...

V. Action
Basically, in a real situation that we can adapt to use another perk deck because hitman perk just increase ammo and reduce a few stability penalty.

Additionally, to use this weapon, we just need to concern about how to not die in the battle so easily despite it's very powerful.

Good:
+High damage
+Modification

Bad:
-Low ammo pickup
-Low magazine capacity (reload frequently)
-Close up enemies to kill with a great damage


Solution:
+Ammo bag+bulletstorm skill > no more run out of ammo and else
+Use suitable perk decks for survivability> Grinder, Stoic and else


There are many things that can increase damage like a critical hit skill and more
but I just don't want to mention about them.

IT JUST WORKS!

VI.Note
Some of calculation may not correct, I tested in game itself and got the result like that.
Just want to make clear, THIS IS NOT A BEST WEAPON to beat all heists and all difficulties. Everybody has their own preference and I respect that too.
Thank you, that's all I can say and feel free to leave a comment for asking or suggesting me because I still finding myself to beat the highest difficulty with all available weapons in this game.


(and sorry for some bad English grammar and whatever, forgive me :D)
5 Comments
adi shankar sucks 14 Nov, 2023 @ 10:05pm 
Bulletstorm
Scout 13 Nov, 2023 @ 5:04am 
In the last gif or video you shot more then 10 bullets why doesnt mine do that? is it defective?
smoking addiction 31 May, 2020 @ 4:49am 
Judge is bassicly a revolver that some maniac packed shotgun bullets into. The reason i love that weapon so much.
[El (Niño)]  [author] 27 May, 2020 @ 2:19am 
Thanks
hagen. 27 May, 2020 @ 2:17am 
Very nice guide. Judge is the most interesting weapon at all, bc u can use it in different ways. I usef it a lot with HE Rounds and Dragon Breath, but then i made my Sicario build, where Akimbo Judges are powerful weapon for dealing with dozers and other spec units. Thnx for your work