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https://github.com/jordanmchavez/kdm-tts/pull/1
Next to each weapon there's a now buttons to attack, attack from blind, and wound -- each rolls the right # of dice, and colors the dice based on success, fail, crit wound which makes playing faster.
I see your using luabundle and I see your github source but what steps to you use to get the bundle into the save? Thanks!
@110011: I intentionally don't cap the wound roll to 10 because sharp weapons allow for rolls > 10 without the main die being a natural 10. I wasn't aware luck worked that way..thanks for the heads up. I'll update this next version.
@rafaluft: There's no official rules, but see https://boardgamegeek.com/thread/1439250/promo-cards-and-how-use-them for ideas.
@Snake in the Gaze: There's no built-in support for this, however you can do it by taking a bag from the expansion box and manually inserting the various cards into their decks, then "resetting" each archive (the chests) and dropping the updated decks on them. You'll also need to manually update the timeline.
@KarateSnoopy: I'm a big fan of your board, so that means a lot coming from you!
For folks that don't know how (like me for a bit), here's another FAQ:
Q: How do I use the Community Edition content?
A: Click "Setup" button in the top left of screen. Choose "Community Edition" and other expansions as desired. Click "Begin Campaign"