Total War: WARHAMMER II

Total War: WARHAMMER II

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Not Working ATM - Harder and wider chaos invasion
   
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Tags: mod, Graphical
File Size
Posted
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275.506 KB
31 May, 2020 @ 8:49pm
4 Dec, 2020 @ 3:02am
37 Change Notes ( view )
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Not Working ATM - Harder and wider chaos invasion

Description
*Updated for Da Nutz and Boltz

This mod increases the number of stacks, spawn areas, high tier chaos,norsca,beastmen units of the chaos invasion.

Kindly refer to the added pictures for their spawn locations.

Each spawn area spawns number of armies based on difficulty: 5,6,7,8,9. Chaos wastes spawns twice the number of armies.

Minimum rank of chaos lords is now increased to 20, while the minimum rank of lords is 35 during Archaon's invasion. Spawned units are ranked 6.

All remaining norscan factions will be vassals to chaos at the start of the invasion. They will be united and serve the everchosen.

The first wave will spawn at turn 90. Archaon's invasion will start at turn 150.

Be warned that this mod will make chaos spawn with doomstack armies.

This may conflict with:
*SFO
*Mods that also modify chaos invasion
*Unit cap mods
*Might cause desync in Multiplayer

Known bugs:
1. Spawned chaos factions cannot be attacked by you or other ai. A way to resolve this to load a save before they spawn then when they do, check again if they are hostile to you.

This only works on mortal empires campaign.

Special thanks to Anyndael for his/her high rank chaos army script that I integrate in this mod with permission under his fair use notes.

Please leave a rating or feedback if you liked it or not.

I have made a lite version of this mod for those who want an easier version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2135804219
160 Comments
MrSoul 16 Dec, 2020 @ 10:43am 
If it helps too heres link to the RPFM, if havent tried it yet, no way I could got my mod working with the old PFM: https://github.com/Frodo45127/rpfm/releases/tag/v2.3.4

Mine for quick reff: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2251075085
MrSoul 16 Dec, 2020 @ 10:31am 
You're welcome to download and check out and/or use my invasion script as a starting point for updating this. I worked off Anyndael's(and took more than a few notes from yours) originally, but for this last update I just started from scratch with my own off new vanilla script.

It's not quite same func as what your mod does or same extent of attention to detail with timing of waves etc, but if you're having a hard time, again welcome to use it to help :D
agnes69 6 Dec, 2020 @ 10:33pm 
This is how the Chaos mod should look like now.

{LINK REMOVED}
agnes69 6 Dec, 2020 @ 10:30pm 
The mod doesn't work.
AV-BriaN- 5 Dec, 2020 @ 11:34pm 
Just going to wait until it's updated, it keeps spawning the default number when I try to test it.
AV-BriaN- 5 Dec, 2020 @ 11:24pm 
Thank you sweet!
sheenshongkangkong  [author] 4 Dec, 2020 @ 1:31am 
@agnes69 Im working on it. Please report if you encounter crashes. Thanks
agnes69 4 Dec, 2020 @ 1:29am 
Does this mod need updating?
oMcAnNoM8 21 Nov, 2020 @ 5:46pm 
great mod, the fact you dont always check diplomacy and you can miss if the spawn in factions bug really ruin the experience late game unfortunately
sheenshongkangkong  [author] 28 Oct, 2020 @ 4:05pm 
@eragon82395 My apologies. This can occur sometimes and my workaround for that is to load a save before they spawn. Make sure that they are war on you like other chaos factions.