Total War: WARHAMMER II

Total War: WARHAMMER II

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VC Dark Infusions - Unit Upgrades for Vampire Counts
   
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Tags: mod, Units
File Size
Posted
Updated
111.518 KB
5 Jun, 2020 @ 2:29am
20 Jul, 2021 @ 5:42am
6 Change Notes ( view )

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VC Dark Infusions - Unit Upgrades for Vampire Counts

Description
Hi guys!!

So this is my attempt at bringing the scrap upgrade mechanic to Vampire Counts, which makes a lot of thematic sense to me. The undead are hardly uniform and a necromancer should be able to modify his creations however he wishes.

This mod uses both dark magic and blood kisses as currency to upgrade units. Non-Vampiric units will use purely dark magic to upgrade, while vampiric units use blood kisses.

Every non-hero/lord unit in the roster has 3 upgrades, none of which are currently barred behind technology. I may change this in the future, depending on whether I introduce unique upgrades for factions, which I am very tempted to.

The current units upgraded with dark magic: (RORs have the same upgrades as vanilla units)

Infantry:
Skeleton Warriors: +15 armour, +5 bonus vs infantry, +10 leadership
Skeleton Spearmen: +15 armour, +5 bonus vs large, +10 leadership
Zombies: +15 armour, perfect vigour, +6 base damage
Grave Guard: +30 armour, +10 bonus vs infantry, +10 leadership
Grave Guard with GW: +30 armour, +10 bonus vs large, +10 leadership
Crypt Ghouls: +15 physical resistance, +15 armour, +20% melee damage
Cairn Wraiths: +frost attacks, +20% melee damage, +10 leadership

Cavalry:
Black Knights: +20 charge bonus & 15% speed, +10 bonus vs infantry, +10 leadership
Black Knights with Lances: +20 charge bonus & 15% speed, +30 armour, +10 leadership
Hexwraiths: +frost attacks, +20% melee damage, +10 leadership

Monsters:
Crypt Horrors: +15 physical resistance, +30 armour, +20% melee damage
Fell Bats: +15 physical resistance, +10 leadership, +6 base damage
Dire Wolves: +15 armour, +6 base damage, +poison attacks
Terrorgheist: +30 armour, +20% melee damage, +10 leadership

Vehicles:
Corpse Carts: +poison attacks, +15 armour, +10 leadership
Mortis Engines: +frost attacks, +30 armour, +10 leadership
Black Coach: +30 armour, +frost attacks, +10 leadership

All the below units are vampiric and are upgraded with blood kisses.

Vargheists: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability

Varghulf: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability

Blood Knights: +15 physical resistance & 20% speed, +20% melee damage & sundering attacks, +20 charge bonus & the hunger ability


If anyone has any thematic suggestions for new unit upgrades let me know!

This mod should be compatible with most things, although I am not sure whether it is save game compatible.
Popular Discussions View All (3)
7
9 Aug, 2020 @ 5:00pm
Unit Upgrade Suggestions
Caesar
6
14 Mar, 2021 @ 7:25am
Bug Reports
Caesar
0
5 Jun, 2020 @ 2:36am
Balance Discussion
Caesar
42 Comments
Layth36 16 Nov, 2024 @ 7:24am 
@Caesar if you disapprove the updated version I will remove it from the workshop. I just wanted to contribute to the people who still play WH2.
Layth36 16 Nov, 2024 @ 7:22am 
I've checked the mod and found a few outdated tables and fixed them and re-uploaded the mod here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3366747703
I've also added the upgrades to the 2 ranged units available from the bloodline mechanic.
Longbow 9 Feb, 2023 @ 6:26pm 
any chance this will port over to warhammer 3? I tried to do this but it keeps crashing
Kporal 22 Apr, 2021 @ 9:55am 
Hello, exactly what i'm looking for, thank you and nice work, is it possible for you to add compatibility with :
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1892173814
- https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1880789989
Caesar  [author] 4 Apr, 2021 @ 8:08pm 
It still works fine, no update needed :)
daminnous 4 Apr, 2021 @ 1:35pm 
updated please ?
daminnous 29 Mar, 2021 @ 3:37pm 
it would be great indeed to have a non-mutually exclusive version
DoshBag 2 Jan, 2021 @ 10:26am 
any chance for non-mutually exclusive version?
Caesar  [author] 6 Dec, 2020 @ 4:16am 
Should still work fine, I tested it
Carnage for Khaine 5 Dec, 2020 @ 9:11pm 
update?