Tabletop Playground

Tabletop Playground

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Building Games with Tabletop Playground
By Treebeard
This is an introduction to the game building process for Tabletop Playground. It provides a 3-stage process for game development, and details on the first critical steps you need to take to build a game. The PDF version of this guide can be downloaded via the link in the introduction section.
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Introduction
I am a big fan of written documentation. While I do appreciate WIKI’s, blogs, and knowledgebases, sometimes have a written document (or PDF version) to reference while working on something can be very useful.

The PDF version of the guide can be downloaded from here:
PDF download[drive.google.com]

I have created a variety of tabletop games over the years on a variety of platforms including Vassal and Tabletop Simulator. So what drew me to Tabletop Playground (TTP)? Well, first and foremost I wanted to encourage development in this space as the tools we have today are good, but not great. More competition will encourage more development, I think. Second, the modding approach of TTP is innovative and leverages JavaScript as a scripting language. I feel that this approach has some significant long-term benefits. Other platforms use LUA, but I found this language a bit unapproachable as a non-programmer. There are enough JavaScript examples online that I think non-programmers will have an easier time leveraging this as a scripting language. Hopefully the community will also contribute some libraries that can simplify this even more like Bootstrap and jQuery have done.
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1 Comments
Angus McShponklerjooj 22 Feb, 2021 @ 11:45am 
Thanks for this. I use TPP for prototyping and testing game mechanics. Having a cheat sheet acting as a quick refresher each time I come back is great.