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Many thanks for your guiding materials!
I have a couple of questions:
1) Do you know by the way how to access skirmish difficulty values in TD? or how to access the AI skirmish name (e.g., "AIPLAYER1 Medium")
2) How can one read the hotkey value assigned to a specific task. For example, how can I know if the deploy key was pressed given that each user can define a different key for that specific task...?
Many thanks in advance for your support!
And under Optional (checked items):
- Just-In-Time debugger
- VC++ 2017 version 15.9 v14.16 latest v141 tools
- C++ profiling tools
- Windows 10 SDK (10.0.17763.0)
- Visual C++ tools for CMake
- Visual C++ ATL for x86 and x64
- Test Adapter for Boost.Test
- Test Adapter for Google Test
- Visual C++ MFC for x86 and x64
Individual components (checked items):
- Visual C++ ATL for x86 and x64
- Visual C++ MFC for x86 and x64
Note that you need quite some disk space to install Ms Visual Studio and all components above (a dozen or so GBs).
This was the final hint that seemed to fix it for me:
"If you get an error about afxres.h, open the Visual C++ installer, hit "modify" on your installed copy, go to "individual components" and look for things labeled MFC and install those."
Based on this , I THINK (not sure) the only components you really need are:
- Windows 10 SDK (10.0.17763.0)
- Visual C++ ATL for x86 and x64
- Visual C++ MFC for x86 and x64
That looks easier/better than what I have below)
Just as an alternative on how to build mods , this is how I got things working:
---
I used this guide and that was very clear:
https://gameplay.tips/guides/7816-command-and-conquer-remastered-collection.html
There are lots of guides, but this one was the most concise and still detailed enough for me.
For building I use (downloaded free) Microsoft Visual Studio 2017, but picking the right "optional" bits was tricky and took some trial and error before building worked without errors.
Below I show which components I have installed now, and now building seems to work ok:
Building in Windows 10:
In "Visual Studio Installer", modify, under "Installation details" (right side) it shows:
- Visual Studio core editor
- Desktop development with C++
(continued in next comment...)
Before it was working for me without problems. Now even when I compile the code in Visual Studio without modifying anything, the game crashes. In VS it says success without error after the build...
Many thanks in advance for the support!
If you are having issues you probably dont have the correct Windows SDK installed (you need the Windows 8.1 SDK for the remasters to work)