边缘世界 RimWorld

边缘世界 RimWorld

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Vanilla Cooking Expanded
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Mod, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
3.689 MB
2020 年 6 月 18 日 上午 11:16
7 月 26 日 上午 10:24
72 项改动说明 ( 查看 )

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Vanilla Cooking Expanded

在 Sarg Bjornson 的 1 个合集中
Mods with Vanilla Achievements Expanded support
30 件物品
描述
[www.patreon.com]




Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains. Colonists will be able to cook up a variety of new meals, make mood-boosting desserts out of fruits, make filling grilled meals that lose the effect when frozen, create large bakes using flour or produce large quantities of soup through boiling ingredients for several days at a time. You can now transform animal milk into cheese inside a cheese press - and it gains quality and value, the longer it’s inside! Yes, alongside Vanilla Factions Expanded - Medieval you can now create a cheese and wine empire! Hopefully this will provide one more reason to keep livestock!

Our systems are heavily moddable and support a variety of mods. With Vanilla Factions Expanded - Insectoids you can now transform insectoid milk into insectoid cheese, and thanks to Sarg Bjornson, you can now utilise 19 (!) types of milk from Alpha Animals, Vanilla Genetics Expanded and Alpha Bees to create your cheese empire!

A new condiment system will allow you to create not-so-filling gourmet meals that apply 12h effects to people who consume them.

Absolutely recommended mods:
- Gastronomy
- Common Sense
- Variety Matters





Mod mechanics:











































- Packed Meats will collide due to patching a method controlling meal thoughts

[forms.gle]



Q: How is this mod different to VGP/RimCuisine2 or other food oriented mods?
A: Beyond following the vanilla art style, this series gives everything a unique blessing and curse. Rather than having 20 nearly indistinguishable vegetable plants or meals we at the team believe every player should find something that is useful. Simply put, we add flavor we believe anybody can enjoy. All things are seamlessly merged with vanilla mechanics, making sure you don’t need to re-educate yourself on how the mod works. We also made sure to cut away any unnecessary resource and production chains, making sure to keep everything simple, yet engaging.

Q: Does it work alongside VGP/RimCuisine2?
A: Yes it does! We provided a patch that changes a few names so all mods can work alongside each other

Q: My gourmet meals are not stacking properly!
A: Gourmet meals stack by ingredients list to avoid condiment abuse

Q: Can I deep fry humans.
A: Yes! That’s the reason we made this mod!

Q: Can I eat canned food like a meal?
A: Yes, but it will not be very filling. Canned goods are made as ingredients that never spoil - they can be used in meal recipes.

Q: At what temperature does grilled meal lose it’s bonus?
A: Below 10ºC

Q: Where are the health conditions? (Cholesterol, diabetes, high blood pressure)
A: They were very unpopular, so we removed then come 1.4

Q: Will you keep updating the mod with new types of meals?
A: Any additional content will come in the form of extension modules, just like Vanilla Cooking Expanded - Stews!

Q: Is this mod save game compatible?
A: Yes

Q: These condiments/meals/food cooking techniques are totally unrealistic!
A: We need to remember it is a video game, and for the sake of simplicity we decided to abandon realism in some instances. Realism when it comes to cooking is not our primary concern - gameplay is.

Q: CE compatible?
A: Probably!



Graphics created by Oskar Potocki.

Coded by Sarg Bjornson[www.patreon.com].

Descriptions, balancing and ideas by Chowder.

Code for the 1.19 update provided by Drowsy Corgi. Thanks!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows us to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[discord.gg]



Other modules will come with time. More information can be found on our Patreon page!









Chinese: Steam link
German: Steam link
2,798 条留言
Erdnussbrot 2020 年 7 月 30 日 上午 1:53 
@Sarg Bjornson
i´ve made a german translation, maybe u can add it to the Translationtab :):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2180637433
TheVeryShyguy 2020 年 7 月 29 日 下午 4:29 
For some reason, my pawns dont get any health conditions when eating fried foods, im not sure why this is.
llt 2020 年 7 月 29 日 上午 4:26 
@Sarg Bjornson
Here is the Hugslib log from the transpiler crash
https://gist.github.com/77c965fb4383c55b7f7463f652679d22
wutville resident 2020 年 7 月 29 日 上午 3:08 
Epic mod for epic people
Kayedon 2020 年 7 月 28 日 下午 11:59 
My pawns seem to refuse to eat Gourmet Grills unless I save, load, draft, and undraft. It's in their food plan, had no problem before the latest update. I use a mix of salt and spices, could it be related to the change in how they select gourmet meals based on condiments? If so, shouldn't they still grab and eat a meal even if it adds another condiment effect since they're literally starving?
Ben 2020 年 7 月 28 日 上午 10:08 
Followed by Exception in Verse.AI.ThinkNode_PrioritySorter TryIssueJobPackage.System.NullReferenceException Object reference not set to an instance of an object at VanillaCookingExpanded.PawnUtility etc...
Ben 2020 年 7 月 28 日 上午 10:05 
Error where pawns refuse to eat: https://pastebin.com/SrQM4jTr
Sarg Bjornson  [作者] 2020 年 7 月 28 日 上午 10:00 
No, post it on pastebin, I loathe Steam's friend system
llt 2020 年 7 月 28 日 上午 9:48 
@Sarg Bjornson Yes, I have Harmony loaded before core. Do you mind if I sent a steam friend request for the logs?
Sarg Bjornson  [作者] 2020 年 7 月 28 日 上午 9:37 
First of all, are you subscribed to the harmony library and do you have it at the top of your load order? If yes, we'll need a Hugslib log to look into it further