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It only has 1 gun hardpoint, but it shoots 4 times and is great for taking down those chonkers.
I mean yeah we end up repeating ourselves a lot but it's patch-accurate at least.
Still waiting on the Fighter role (finally the armor changes are about to hit beta though).
Among other things I'd not use optics anymore while Squad Leader's worth it even solo.
Railguns are getting a balance pass at some point 'soon' too, no point writing about those till then either.
1. Unlock the Dragon ship (can be found for purchase by starting new game until it appears)
2. Use all 8 weapon slots with small missile launchers (in the torpedo damage slot). For gear I was using 4 white nuclear reactors, 2 shield generator, 2 shield recharges, 2 speed boosters, and the warp drive (don't install batteries use energy cells for warping, use the extra saved battery space for other equipment)
3. Go hunt ravanger bosses (level 15-30) With around 50 move speed you can stay out of range of the ravangers and still damage them with torpedoes.
4. Bonus tip. If it is the first time entering a new area with a boss, the boss will be generated. So if you save before going into a new area you can reload the game to re spawn a new boss. Good if you find a boss with missile counters.
Doing that I was able to get the "Battleship Raid" unlocked at level 16 with all white small launchers.