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Arcade - Pong
   
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29 июн. 2020 г. в 20:05
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Arcade - Pong

Описание
This script is part of my arcade series of lcd scripts. Buttons or cockpits can be used for input. Commands like pause and end can be used to alter the game state. Multiple games can be running at once on different lcds. Enter a list of lcd names in the custom data of the program block to initialize the graphics on those lcds when the script is compiled.

To use, run a command through the program block that follows the format at the top of the script.
Комментариев: 6
Drew 20 мар. 2021 г. в 19:11 
is there a video for this or any of his other arcade scripts?
Drew 20 мар. 2021 г. в 18:30 
im trying to figure this out aswell, does it require timer blocks aswell?
Palpatine 19 мар. 2021 г. в 1:41 
Alright I tried for 3 hours to set this up. PLEASE help, I would love to use your work but I cant figure it out as it. Thanks for all the work so far!
GreenChipmunk 15 ноя. 2020 г. в 21:07 
write the name of the lcd in the custom data of the PB
recompile
place 2 cockpits
first player run the PB with -> "lcd_name" wasd "cockpit_name" 1
second player run the PB with -> "lcd_name" wasd "cockpit_name" 2
done
Tony [CH] 14 сен. 2020 г. в 5:06 
a descriprion of like 2 lines would make this to a great script i can write them for you say me how to set it up and yeah make this script usefull pls
Tony [CH] 14 сен. 2020 г. в 4:53 
how to set this up?