Left 4 Dead 2

Left 4 Dead 2

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[StarCraft II] Infested Terrans replace Common Infected
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Game Content: Models, Textures
File Size
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55.998 MB
30 Jun, 2020 @ 3:57am
2 Oct, 2020 @ 5:18pm
2 Change Notes ( view )

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[StarCraft II] Infested Terrans replace Common Infected

Description
"Please.... kill me!!"

Infested terrans are unfortunate civilians that could not survive to the infection of the zerg hyper-evolutionary virus.

This mod replaces every infected, L4D1 and 2 and uncommons to an Infested Terran version of themselves, basically it replaces the head and adds the back tentacles while preserving the original boddies.

There is not a Female Infested Terran so I had to improvise a bit with a female common infected, it aint perfect but will do the work.

Why not aberrations? They are huge, their heads look silly on a small common body.

Why not Infested Marines? There you go: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2182928223

Known Issues:

* Heads and tentacles dont have a burning effect.

* Sometimes commons will show a pale palette that I was unable to change and doesnt match the head and tentacles.

* L4D1 Commons dont show desmembered limbs, but L4D2 one do, except for the head, however this will cause a shadow box under them when they die, set the "Gore" option to Low in the game menu to fix this. (Alex_D_Vasilkov) but then desmembered limbs will not show.

This is the first time, and probably the last one I'll work with common infected, they are tricky to mod.

Models and textures ripped and ported by me.
Original files belong to
Starcraft II - Blizzard Entertainment.
Left 4 Dead 2 - VALVE - Turtle Rock Studios.

*Update 10/02/20*
Updated to The Last Stand Files, now also adds the new 4 commons and 7 uncommons from The Last Stand Update.
38 Comments
Cursed Hawkins 22 Jun @ 5:22am 
Just for the record but I'm pretty sure TLS also fixed whatever issue with the gore system caused with the L4D1 commons because I used a mod that mixed L4D1 and L4D2 commons and uncommons together and never once had I seen any black squares on the L4D1 commons and my gore was on high.
FortuneHost 5 Jan @ 10:49am 
Absolutely fantastic. This has quickly become my go-to skin for Common Infected.
Shinkzo2 3 Nov, 2024 @ 10:00am 
this needs to be MORE disgusting :steammocking:
CGBOOS 19 Dec, 2022 @ 2:01am 
Why the shadow become square
Heavy Brinks Truck 9 Aug, 2022 @ 11:20pm 
My Goose Is Gettin Cooked
Lazergling 9 Apr, 2022 @ 6:04am 
@Kazor Got it, thank you.
Kazor  [author] 8 Apr, 2022 @ 7:31pm 
@Lazergling The black squares are caused by the "gore" mechanic l4d2 uses for the commons limbs, you can change the gore option to low to make them dissapear.
Lazergling 19 Mar, 2022 @ 7:54am 
Like one other person in the comments, I am also getting a black square shadow under the commons when they die. Do you know what the cause could be?
John27 5 Oct, 2021 @ 1:57am 
the new head models make them look more disturbing (as its the agonized expression) than the vanilla (which is basically discolored and downsaturated zombies). Not being able to blow the head (actually you can make it happen but it took much work that even i couldn't understand) is an issue but imagine that whoever cause of infection evolves so much that even the shell cannot be blown.
Kazor  [author] 16 Jun, 2021 @ 9:31pm 
@Ş.E.F. ty, simple but effective :health: