Orcs Must Die! 2

Orcs Must Die! 2

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Elemental Orcs
   
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4.275 MB
10 Jan, 2014 @ 2:51pm
22 Mar, 2014 @ 10:38am
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Elemental Orcs

Description
NOTE: Due to some strange workshop bug, this skinpack does not work as intended. If you subscribe, you'll see the skin, but it won't have any glow and the ice orcs won't be shiny. For this to work, you must get the source files and use them.

You don't want JUST skins, but also some cool effects, huh? Well, you got it!
Or you actually don't, just the skins? No worries, click here for the SKINS ONLY version!

Elemental Orcs, because Elements are fantastic! I made these because I had them in my mind since I realized how to make emissive maps. I even realized how to change a model without changing a model! By that, I mean, I made an orc that had two eyes into a cyclop orc, without doing anything to the model, just the texture.

And I also changed some features from them, so now they got special effects like the Cyclops being able to stop you from regenerating mana, Ice Orcs chilling you and Fire Orcs burning you! For more info, go down and read.

Enough with the technobabble! Try it out, check it out then love it, hate it, pee on it, get inspired, look with your two eyes at the one-eyed orc, bring some chills down your spine, sweat a lot etc.

And if you wonder why Father Grigori is there, that's a reference to Fatwel.

Orc Description
- Lil' Cyclops' Half-Orcbreed (Replaces "Light Orc Warrior"). Imagine the Cyclops wanting to make some babies with the Orc Matriarch. Well, this is what happens. Some halfbreed of Orcs and Cyclops. They all got the eye of a cyclops as well as the skin of a cyclops, but also have the fat, ugly grotesque body of an Orc Matriarch!

- The Ice Tribe of Fatorc Frostrc (Replaces "Medium Orc Warrior"). Fatorc Frostrc, also known as Father Frost in the human language, is a deity that annoys humans by using cold against you. But Fatorc Frostrc is not that evil, he loves old people! (Secret, because old people are vulnerable to cold more than young people). The Ice Tribe orcs worship him and in part they were granted a nice, shiny skin of ice.

- Volchorcs of Hephorcatis (Replaces "Heavy Orc Warrior"). Hephorcatis, the most fiery place in the whole "Orcs Must Die!" universe. This what happens when Orcs realize that their farts light more fire than a human's. And that's where we get Volchorcs. Vicious, dangerous and EXTREMELY SMELLY! Don't get near them now, or you'll faint!

Visual/Technical Information
- Lil' Cyclops' Half-Orcbreed (Replaces "Light Orc Warrior").
* Changed the skin colour from green to purple, attempting to match the Cyclops' mage.
* Removed both eyes and replaced them with one single eye that is identical to the Cyclops' mage itself.
* Normal map has been changed to make the single eye more prominent.
* Added an Emissive Map, it is very subtle and only on some orcs. It is a glowing tattoo of The Horde's symbol on their backs.

- The Ice Tribe of Fatorc Frostrc (Replaces "Medium Orc Warrior").
* Changed skin colour, from subtle green and blue to grey and from grey to an icey and snowy skin.
* Added snowy overlay around the body.
* Replaced the weapons. Now they're made of ice instead of bones...Except one or two for variety.
* Eyes have been replaced with pure white, as if they were blind. This is subdued by the emissive map.
* Changed the wooden parts to a transparent ice armour.
* Changed some parts of the normal map, mostly the ice weapon and armor so they won't look like bone and wood in shadowy appearance respectively.
* Added specular map. This makes their icey and snowy skin as well as the ice armour shiny and shimmery like real snow. Affects weapons too.
* Added emissive map. This will make the eyes glow a cyan-blue colour.

- Volchorcs of Hephorcatis (Replaces "Heavy Orc Warrior").
* Changed the skin from blue to grey, then from grey to Volcanic.
* Added some ash to the skulls & bones.
* Changed the weapon textures, with axes looking like they're new and recent as well as the sword looking like it was made of magma and lava instead of steel. The hammer has burning-hot spike tops.
* Added emissive map. It makes the eyes, the orange flow, some spikes of the armour and weapons glow.
* Made armour grittier, less coloured.

Gameplay Information
- Lil' Cyclops' Half-Orcbreed (Replaces "Light Orc Warrior").
* Height increased, they're taller than normal humans but not as much as the Ice Orcs.
* Changed gold given from 10 to 20
* Attacks are a lot less damaging and have a 18% chance of stopping Mana regeneration for 3 seconds.
* Health increased from 50 to 60. Still very easy to kill.
* 25% Ice and Fire Resistance, 100% Lightning Vulnerability, 50% Acid Vulnerability.

- The Ice Tribe of Fatorc Frostrc (Replaces "Medium Orc Warrior").
* Height increased subtly, still no big difference.
* Speed is slightly down by a 3 percent. (They are too frozen to run)
* Health increased from 90 to 100.
* Attacks are slightly less damaging and have a 32% chance for a Chill effect for 1 second.
* Changed gold given from 15 to 25.
* Immune to any Ice effect (Will still get damaged by Ice, but only by a 26% of the damage), 100% Fire Vulnerability, roughly 35% less Bleeding damage/effect due to vasoconstriction.

- Volchorcs of Hephorcatis (Replaces "Heavy Orc Warrior").
* Height increased, they can now sometimes reach the height of an Ogre.
* Speed slightly increased by a 7 percent. (They are burned, so they lost some mass)
* Health increased from 110 to 135.
* Attacks are slightly less damaging and have a 35% chance for a Burning effect for 1 second.
* Changed gold given from 20 to 30
* Immune to any Fire effect (Will still get damaged by Fire, but only by a 26% of the damage), 100% Ice Vulnerability, 100% Acid Vulnerability (Since their skin is now sensitive to being corroded)

NOTE: "Damage" means "Damage", not "Effect", so don't expect the Volchorcs to burn with the Scorcher, Brimstones or the Fire Amulet (and anything else related to Fire). Same with the Ice Tribe Orcs and the Ice weapons/traps. Lil' Cyclopses are not immune to anything, so they burn and freeze.

I'd like to thank "Mic_Blades" for help with the codes. Without him, we'd have the orcs' effects ALWAYS happen.
3 Comments
超級 怪胎 7 Apr, 2014 @ 4:23pm 
awesome!
Cigargoyle 4 Apr, 2014 @ 11:52am 
Very nice mod!:)
Deankiller Turnupseed 17 Mar, 2014 @ 8:36am 
was really nice fun :D