Total War: WARHAMMER II

Total War: WARHAMMER II

164 ratings
Helstorm Gyrocopter for Empire and Dwarf (New Unit) - Gyro
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Tags: mod, Units
File Size
Posted
Updated
1.022 MB
4 Jul, 2020 @ 2:35pm
8 Dec, 2020 @ 1:37am
10 Change Notes ( view )

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Helstorm Gyrocopter for Empire and Dwarf (New Unit) - Gyro

In 1 collection by Rumpl4
Last stand of the Dawi
8 items
Description


Adds a new Gyro copter Variant for the Dwarfs and Empire factions (Empire, Golden Order, Huntsmarshal and Middenland)

Introducing the Helstorm Rocket Gyrocopter, adds the empire helstorm rocket battery to a gyrocopter, all be it with reduced stats

I wanted to create a mod that made Gyrocopters viable in mid-to-late game armies, currently there is no point taking them as their spot is better filled with artillery

recruitable from a tier 4 Workshop for Dwarfs and Tier 3 Forge for empire (both tier 5 buildings)

I've attempted to Balance this unit as it is extremely powerful:

recruitment cost increased - 1500
upkeep increased - 350
create time increased - 3
requires tier 5
accuracy reduced 10
ammo reduced to 12 salvos
min range of 80 so now the unit can't sit directly on top of an enemy unit and negate the accuracy penalties
bombs removed as no one including myself was using them

This is a replacement for this mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2148787229

I created another Gyrocopter and Gyrobomber variant:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2152656428
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2157998072

Anyway, I hope you enjoy the mod and any feedback is welcome, have fun and get those grudges avenged
83 Comments
Rambo987 17 Jan @ 2:17am 
Can I use your gyro units in a mod I'm making?
专戒网瘾_Elekromagnetischeka 10 Jun, 2022 @ 8:31am 
Help! It seems there are no-longer tier 4 workshop for Dwarfs. Making it unable to recruit this
Woizer 12 Aug, 2021 @ 4:27pm 
This looks alot better than stupid brimstone, but dont like em being available for empire
snowwolff1 15 Jul, 2021 @ 11:05pm 
UPTATE PLEASE
BigBootyCappin 14 Jul, 2021 @ 2:02pm 
the new update is doing something to the units, I can't recruit them in campaign but they show up in custom battles
hardlinerain 8 Jun, 2021 @ 12:49pm 
hey i noticed running against TK i sent two copters ahead and they weren't firing.only one round were fired the rest of the battle they just sat there.strange..i don't recall having this issue with rotary or flame units...?!
Inardesco 8 Jun, 2021 @ 6:09am 
@Moutshoot if you have RPFM you can easily disable the unit for Empire.
hardlinerain 31 May, 2021 @ 10:34pm 
Amazing !! had like four of em' in custom battles set up with other arty!!wrecking some Vamp Pirates ! just sickening amount of hardware these Dawi have now ...xoxoxox
Moutshoot 16 May, 2021 @ 1:10pm 
Would it be possible to have a Configuration Mode option to disable them for the enpire?
n.pedrazalis 20 Mar, 2021 @ 5:40pm 
PLEASEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee