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de_centered_v1
   
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Maps (co-op): Checkpoint
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273.977 MB
16 Thg07, 2020 @ 8:59am
16 Thg07, 2020 @ 7:57pm
3 ghi chú thay đổi ( xem )

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de_centered_v1

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Just a simple port from Counter-Strike Online 2 map: de_centered (Author: Nexon)

● Include 8 checkpoints to capture
● Modified navmesh
● Fully compiled version
● Fully tested
● Removed incompatible features
● Propdata fixes

Important Notes: de_centered assets is NOT required to play this map. But you will missing some features that list below: colorcorrection
soundscapes effects (Including: ambient sound,etc)

All credits to: Nexon port: Kud models and textures port: Kud Enjoy!
5 bình luận
Taylor jiayden 24 Thg05, 2022 @ 5:58pm 
ok
TayLord 18 Thg07, 2020 @ 2:21pm 
D->E is much improved. Good fix. Thanks!
Kud  [tác giả] 16 Thg07, 2020 @ 7:16pm 
Thanks for the report, fixed
TayLord 16 Thg07, 2020 @ 3:54pm 
Awesome work. As Nullifidian said, adding this results in a server failing because it has "No access to file 2168116352," which presumably is the assets link. Manually copying the files over enabled it to work locally and it's a great map! The only issue I found was the bot spawns for point D are too close to the objective. I had to defend point D after capturing it on my first play through. I was on the point and could see some 20+ bots spawn directly in front of me. Simply moving them around the semi or to a further away spawn point would resolve this quickly.
Nullifidian 16 Thg07, 2020 @ 10:28am 
Thank you. Assets link doesn't work.