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Fogmen Fixed and Tweaked
   
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18 JUL 2020 a las 6:14 p. m.
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Fogmen Fixed and Tweaked

Descripción
Load Order:
AFTER any mods that would make their race playable.

Most noticeable changes:

- Acid immunity is back. (I liked how they lost it originally but, as playable characters who can't wear protective gear, it didn't work for me)
- Hunger has been increased a lot (They eat like Sheks now)
- They can eat raw and foul meat (they eat people alive so it's not a big leap)
- They bleed purple

Stats changes common to all types (Prince, Soldier, Worker):
I saw them as a famished hunter race so:

Strengths: +20%
- Perception
- Athletics
- Melee attacks

Weaknesses: -20%
- Toughness
- Science
- Engineering
- Robotics
- Smithing (weapons and armour)
- Cooking

Stats change Prince:
Hunger 1.25
Strength -10%
Dexterity +10%

Stats change Soldier:
Hunger 1.25
Strength +10%

Stats change Worker:
Hunger 1.1
Strength -10%
Dexterity +20%
Labouring +20%
Dodge +20%