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Tribal Masks For All
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Mod, 1.5, 1.6
File Size
Posted
Updated
207.899 KB
21 Jul, 2020 @ 1:15am
18 Jul @ 1:01pm
6 Change Notes ( view )

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Tribal Masks For All

In 1 collection by Copper Boltwire
OP Mods to kill "balance"
45 items
Description
Quick 'About':
Makes tribal masks universal, so Tribal and civilized can use them.

Load Order:
Early/First - Just in case.

Compatibility:
Using the patch system, I simply just 'nuked' the "factionPrerequisiteTags" from the object.

Discord server:
Click here to join my server.[discord.gg]
27 Comments
Copper Boltwire  [author] 53 minutes ago 
Yeah, i don't know what i was thinking, this is a patch mod that patches Vanilla items. "Load last" freaking stupid of me. And your welcome. I didn't really do much other then give this mod a better preview image to match my other mods, as well as give both the ingame description and workshop description a small face lift. And that's when i noticed my stupidity... "Load last"?! Yeah no... Load early/first is the way to go.
Anyways, done rambling, enjoy your gaming.
Flynt 5 hours ago 
Moving the mod to early in the load order fixed the problem I was having; I was following the old guidance of having it near the end.

Thank you for the updates!
Copper Boltwire  [author] 17 Jul @ 12:51am 
You might misunderstand the function of this mod.

This mod, just removes a tag from the masks so both sides (colonists and tribals) can use them. Because these items got a tag that makes them only tribal, which makes little to no sense to me.

They don't overwrite what settings and functions other mods bring to the table.
You would need to figure out which mod does this.
Come to my discord, and lets talk there.
Makes helping you a dam ton faster then these slow comment section.
(As of posting, i won't have time to help you for another 2-3 hours however, i'm getting a visit from the municipal about my apartment and my future. And that is more important - i don't want to be homeless)
Flynt 16 Jul @ 11:59pm 
So I finally hit the ideology phase in my VFE tribal start and don't have access to the tribal related stuff with a 'wild man' faction.

What logs / data / ect can I provide to help figure out what's causing this and maybe get this patched?
Copper Boltwire  [author] 15 Jul @ 11:31am 
heh, that's funny.
And your welcome. Busy updating all my mods, but this mod is so utterly simple, it was only 2 tags that needed to be updated.
Flynt 15 Jul @ 10:57am 
Ee. Thank you for adding the updated tags.

Amusingly, if you play with a wild man start from VFE, you need this mod to be able to use the tribal stuff.
Copper Boltwire  [author] 15 Jul @ 9:51am 
Updated to v15 and v16
Copper Boltwire  [author] 16 Mar, 2024 @ 1:38pm 
If i return to Rimworld some day
ALE199 16 Mar, 2024 @ 5:56am 
can you add a 1.5 tag too?
Copper Boltwire  [author] 12 Jul, 2023 @ 8:20am 
Update: Just updated the version tags to add v1.4 So people searching for tribal stuff will see this mod for newer versions of RW.